Author Topic: Kickstarter - Castle Story (Ended)  (Read 2256 times)

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Offline SeQuel

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Kickstarter - Castle Story (Ended)
« on: August 20, 2012, 12:38:02 am »
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I was browsing around Kickstarter and I happened to stumble across this project Castle Story. It peeked my interest so I looked into it more and I can say that I'm literally excited for it. This game looks amazing and it's project is doing extremely well. Figured I'd share it here if someone else was interested.

THIS IS ALL COPIED FROM THE KICKSTARTER!

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Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons.

Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players.

The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience.

Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!

Physics! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.

Sandbox! Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity.

Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.

Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!

Magic! The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects. Explore strange places and find mysterious artifacts left behind by unknown civilizations.

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We’re using Kickstarter to be able to fund the next stage of development for Castle Story, so we can build the single player and multiplayer modes. We’ll use the money for:

Software Licenses : As a startup studio, we are missing several tools to help us get the job done. Software is expensive and the costs add up quickly.

Hosting : Our website currently isn't capable of hosting large amounts of traffic. Bandwidth and maintenance for our website and forums as well as a server to handle traffic will be essential.

Multiplayer : We've never done a multiplayer game of this scope before, so it's going to take a lot of time and effort to learn the ropes and get it right.

Music & Audio : We hired two musicians to compose the music for the trailer and the results were pretty amazing. We would like to hire them back again to compose a full fledged soundtrack for the game. We would also hire a professional SFX artist to make the soundscape just as good as the visuals.

Surviving : Paying rent for food and basically sustain the basic needs of three full time developers for a full year.

Polish : If we reach our goal, anything past that will be put back directly into making the game more polished.




Link to Kickstarter - http://www.kickstarter.com/projects/902505202/castle-story?ref=category

Anyone else excited or helped fund this kickstarter? I did.
« Last Edit: August 30, 2012, 04:42:50 am by SeQuel »

Offline chadz

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Re: Kickstarter - Castle Story
« Reply #1 on: August 20, 2012, 12:43:29 am »
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I had an eye on this for several months now, looks fun to play around with, if it's longterm fun is a different question and can only be answered when it's released :)

nice to see they got the funding

Offline SeQuel

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Re: Kickstarter - Castle Story
« Reply #2 on: August 20, 2012, 12:47:42 am »
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I had an eye on this for several months now, looks fun to play around with, if it's longterm fun is a different question and can only be answered when it's released :)

nice to see they got the funding

I actually remembered these little yellow guys running around in a video demonstration a long time ago that I watched on Youtube which is what caught my eye to check it out. The game has promise that's for sure and if executed properly could be huge.

I ended up getting the 25$ funding so I could play the prototype beta/demo thing when the Kickstarter is over.

As for the long term fun, yah I'd agree. They plan on putting in Multiplayer mode as a feature so that will help for sure. Also if they allow modding that would be awesome.

Offline Thovex

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Re: Kickstarter - Castle Story (6 days left!)
« Reply #3 on: August 20, 2012, 07:29:59 pm »
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Ah yea I found this about a week ago, looked interesting will keep my eye on that.
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Offline SeQuel

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Re: Kickstarter - Castle Story (3 days left!)
« Reply #4 on: August 23, 2012, 06:13:32 am »
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I'm surprised no one else is really taking an interest in it. I'm super excited for it.

Has anyone else Pledged to the Kickstarter?

Offline Earthdforce

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Re: Kickstarter - Castle Story (3 days left!)
« Reply #5 on: August 23, 2012, 07:12:49 am »
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I really need to get a job to be able to support other people's work like these guys.. :(
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Offline Moncho

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Re: Kickstarter - Castle Story (3 days left!)
« Reply #6 on: August 23, 2012, 06:08:59 pm »
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Wow looks great, reminds me of endless hours playing lego as a child.
Pledged already, cant wait to get it.

Offline Havoco

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Re: Kickstarter - Castle Story (Ended)
« Reply #7 on: August 30, 2012, 09:52:06 am »
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This game does look pretty cool... too bad im late to fund it
« Last Edit: August 30, 2012, 10:01:35 am by Havoco »
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Offline Bjord

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Re: Kickstarter - Castle Story (Ended)
« Reply #8 on: August 30, 2012, 11:34:46 am »
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Seems awesome! *_*

Too bad I was late with pledging. :(
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Offline Moncho

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Re: Kickstarter - Castle Story (Ended)
« Reply #9 on: August 30, 2012, 11:59:57 am »
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I think their Paypal is still available, though the kickstarter finished already. They mention it here:
http://www.sauropodstudio.com/kickstarter-diary-number-five/

Offline SeQuel

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Re: Kickstarter - Castle Story (Ended)
« Reply #10 on: August 30, 2012, 06:51:56 pm »
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I think their Paypal is still available, though the kickstarter finished already. They mention it here:
http://www.sauropodstudio.com/kickstarter-diary-number-five/

Moncho is correct, they have a paypal now that you can buy with and you still get the rewards of the kickstarter.