Author Topic: How to hit targets in the begining of the swing?  (Read 896 times)

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Offline Shub

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How to hit targets in the begining of the swing?
« on: August 16, 2012, 08:10:56 pm »
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Like above . i keep hitting my target in the end of the swing. So i release LMB before i make a move....
is WPF value has something to do with it? i have  near 117

Offline Elindor

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Re: How to hit targets in the begining of the swing?
« Reply #1 on: August 16, 2012, 08:33:27 pm »
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Not sure if this is what you're talking about but try turning into your swings.  That increases your speed bonus to dmg and will make you connect sooner.

Its how people with "slow weapons" make them not so slow afterall...    :rolleyes:
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Offline Shub

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Re: How to hit targets in the begining of the swing?
« Reply #2 on: August 16, 2012, 09:14:06 pm »
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Anybody actually did graphical visualization of the swing hit box? well i do turn into swing , but i have seen ppl doing insta hits.

Offline Vodner

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Re: How to hit targets in the begining of the swing?
« Reply #3 on: August 17, 2012, 06:25:41 am »
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Anybody actually did graphical visualization of the swing hit box? well i do turn into swing , but i have seen ppl doing insta hits.
Instant hits - where the windup (chamber) animation doesn't play - are just the result of lag.
« Last Edit: August 17, 2012, 07:33:35 am by Vodner »

Offline Phew

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Re: How to hit targets in the begining of the swing?
« Reply #4 on: August 17, 2012, 03:35:01 pm »
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1h left swing, polearm right swing, and both 2h sideswing directions can pull off this "hiltslash". Keep your opponent just off the shoulder you are swinging from, look up or down slightly (not necessary with the polearm animation), and turn rapidly into your swing. You can do full damage very early in the swing animation.

For the record, I think hiltslash is dumb, for the sole reason that it makes fights look like a ridiculous squaredance instead of an epic swordfight. I don't think medieval knights were spinning around trying to keep their enemies on their hip.

Offline TurmoilTom

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Re: How to hit targets in the begining of the swing?
« Reply #5 on: August 17, 2012, 06:44:15 pm »
+2
Not sure if this is what you're talking about but try turning into your swings.  That increases your speed bonus to dmg and will make you connect sooner.

Its how people with "slow weapons" make them not so slow afterall...    :rolleyes:

Turning into swings doesn't effect speed bonus.

Offline Shub

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Re: How to hit targets in the begining of the swing?
« Reply #6 on: August 18, 2012, 03:54:28 pm »
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Very informative THX.
If turning into swing doesn't affect hit speed , then why ppl spin around or move mouse right ,left( on thrust weps) isnt it speeding it up?

Offline Memento_Mori

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Re: How to hit targets in the begining of the swing?
« Reply #7 on: August 18, 2012, 04:04:15 pm »
+2
Very informative THX.
If turning into swing doesn't affect hit speed , then why ppl spin around or move mouse right ,left( on thrust weps) isnt it speeding it up?

Turning into your swings will affect the speed at which your attack connects,(attack seemingly faster due to your attack needing less time to travel and hit your opponent/target) it however will not grant you any additional damage in the form of speed bonus.

Offline Shub

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Re: How to hit targets in the begining of the swing?
« Reply #8 on: August 18, 2012, 05:13:57 pm »
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thx thats what i wanted to know.

Offline Butan

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Re: How to hit targets in the begining of the swing?
« Reply #9 on: August 18, 2012, 05:22:18 pm »
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And the more Power Strike the less bouncing off in early/late attack animation (still bounces in ultra early/late animation though).  Thus making hiltslash even more effective with weapons that wouldnt work this way.