+62 WPF is actually a 9.3% damage increase, unless I'm grossly miscalculating something here.
In the end it's a tough call, then, huh?
Either go for more damage and less health, or less damage and more health?
Agility builds are prone to get one-shotted by just about anyone anyway, but that 8 or so HP can be the difference between surviving a hit or not. On the flipside, Agility builds need all the damage they can get to ensure they don't glance...
1.3% damage or 8 HP...