For anyone thinking about giving map creation a shot, can you try, or at least consider, making a "town" map? They're the most balanced for all classes and I believe having more of these in our rotation would solve some balance issues that people don't realize actually stem from map design. Remember, village maps (6-7 houses) and open field maps favor cavalry and/or ranged, while the majority of the player base is melee. I'm not saying make your map favor melee. I'm saying think about what viable options every class has for the duration of each round that will be played on the map, and that town maps generally are more balanced because they have more options (Wide open areas on the periphery of a map don't add options, they only create empty space).
Thanks.