If you really want to hoplite and don't have a clan/friend to support you, I would strongly suggest the Double Sided Lance. It hits incredibly hard, and can be efficiently used in close-quarters combat with shield still equipped. The Ashwood is very clunky in close combat, but the DSL has extreme trouble against cavalry (tip: stand very still and stab the nose of the horse). Know your length.
Step forward and stab, turn and backstep out of their attack (optionally blocking as you do this), then step back in for another stab.
Eventually you will get the hang of it, but against patient/smart players, 1v1s as a hoplite (= shield still out) leave you are at a severe disadvantage.
My extra advice:Heavy strength works best. If your shield breaks, think of it as a damage increase.
Wear heavy armour, use a Round Shield or Huscarl.
Take lots of Ironflesh. More room for errors/glances.
AIM FOR THE FACEBuilds I enjoy, from a private Fallen hoplite guide:
Strength: 33
Agility: 6
Hit points: 84
Skills to attributes: 8
Ironflesh: 8
Power Strike: 11
Shield: 2
Athletics: 2
Polearm: 114
Hit harder than should ever be allowed. Was one-shotting a lot of medium targets with a +3 DSL with a shield equipped. Without a shield, a one-hit-KO on most targets with a stab.
Refused to die in ridiculous situations, too.
Weapon breaks were common, was expensive some days.
Slow as hell, I had trouble effectively supporting teammates in melees because I could not keep up.
Absolutely fantastic for frontline infantry though. Beautiful on siege mode. Lets you put down anybody, good or bad, who makes a slight mistake. Shield breakage was not too bad.
Strength: 18
Agility: 18
Hit points: 65
Skills to attributes: 2
Ironflesh: 6
Power Strike: 6
Shield: 6
Athletics: 6
Weapon Master: 5
Polearm: 140ish
RECOMMENDED FOR ALL INTRODUCTORY HOPLITES
Study, fast, powerful. This build does it all, and easily earns my seal of approval. Can chase a lot of ranged, take a lot of hits, dish out non-glancing strikes, absorb tons of damage with a shield. Perfect for support, decent alone. Good as a non-stabby polearm character too, with a shield for ranged/tight situations (I run with a Poleaxe sometimes).