Not sure if they're related to the launcher, but both Bifi and I seemed to have these issues;
Melee-ranged stagger, when a player using a melee weapon walks into a ranged player and they get bumped, that doesn't seem to happen. We were playing on EU5 as low levels, I was a 1 handed shielder, walked into this guy, I was right up and wasn't able to walk straight forward due to the fact that he was there, so I knew I was close, he happily continued to hold his crossbow up until I was forced to drop my shield to attack as he wasn't forced to drop the crossbow.
Bifi tried this as well as a two hander, he found the same problem, the guy wasn't being bumped away as they normally are.
Not sure if this is a problem with the server or the new launcher, as no one was being knocked around due to this (not that anyone got close to the crossbowman due to being one shot by him without a shield.)
Secondly, I was under the impression that you were able to block an attack if you were not using a shield, while you were kicking. However, it appears that you can't do this with the launcher, although someone clearly kicked and blocked while using polearms. Neither Bifi or myself were able to block while kicking yet this polearmer, who wasn't using the launcher appeared to have the opposite.
Thanks for your time,
Tenne.