Author Topic: Fix the auto-balance plz!  (Read 2082 times)

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Offline wanteds

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Fix the auto-balance plz!
« on: July 26, 2012, 10:53:35 am »
+3
SOMEBODY, fix this shit already plz.

(click to show/hide)

Personally, It's killing the mod for me. is it so hard to fix this? It's been an issue for ages.

edit: edited the topic name to avoid confusion.
« Last Edit: July 27, 2012, 03:41:51 am by wanteds »
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Offline Silicium

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Re: Fix this plz!
« Reply #1 on: July 26, 2012, 10:55:52 am »
0
You mean autobalance?
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Offline wanteds

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Re: Fix this plz!
« Reply #2 on: July 26, 2012, 10:57:36 am »
0
ofc.
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Offline [ptx]

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Re: Fix this plz!
« Reply #3 on: July 26, 2012, 11:02:58 am »
0
Those extra 7 players sure seem to be bringing you down.

Offline Christo

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Re: Fix this plz!
« Reply #4 on: July 26, 2012, 11:11:27 am »
+1
Working as "intended".
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Offline Toodles

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Re: Fix this plz!
« Reply #5 on: July 26, 2012, 11:22:13 am »
+3
In my experience autobalance actually works pretty well, usually it just boils down to one team not employing it's strengths - from the look of that screenshot, I'd say either the first team had some SERIOUS mob action going while yours was scattered or yours decided to assault the Vex maul-tower / funnel / tunnel again and again (for reasons passing understanding).

I've always found autoteam works decently when there are over twenty players on the server, but the victors are always those who (knowningly or not) employ their team's strengths and fight on their own terms.

PS : don't fucking assault the maul tower on even numbers, for the sake of my multi.

Offline Grumpy_Nic

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Re: Fix this plz!
« Reply #6 on: July 26, 2012, 11:48:50 am »
0
Make custom helmet or armour for Vex so everybody knows its him. Then all ranged can focus on him and maybe some people stay alive to fight the rest of the team.

Offline Sagar

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Re: Fix this plz!
« Reply #7 on: July 26, 2012, 11:50:57 am »
+7
Balance has always been a problem in this game. With the new Banner system, things have only get worse. Now members of the clans play safely together and they have the ability to easily win randomers because thy are more organized, have better coordination using the TS, etc. Battle servers are still bearable, but on the siege servers (EU2) is intolerable especially when there is a large clan as a Gray or HRE, then randomers were sentenced to several hours of X1.

In this way cRPG is turned only clan members, without the support of "common players".

Don't get me wrong. I do not have anything against the clan players, only to point out that the clans are currently in great advantages over ordinary players.
« Last Edit: July 26, 2012, 11:56:49 am by Sagar »

Offline wanteds

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Re: Fix this plz!
« Reply #8 on: July 26, 2012, 01:01:25 pm »
+1
as u see in the pic, there was no clan stacking and the autobalance still sucked.
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Offline Sagar

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Re: Fix this plz!
« Reply #9 on: July 26, 2012, 01:38:02 pm »
0
It was clear to me, I just made ​​reference to the current state of game balance.

Offline JennaHaze

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Re: Fix this plz!
« Reply #10 on: July 26, 2012, 01:45:56 pm »
-1
I think it is fair because clan members should be in the same team irl you cant see a member of your army in enemy side

Offline Dionysus

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Re: Fix this plz!
« Reply #11 on: July 26, 2012, 04:56:32 pm »
0
Now members of the clans play safely together and they have the ability to easily win randomers because thy are more organized, have better coordination using the TS, etc.

Yes, and I think that's the purpose of the clan. They use teamwork to ensure victory for their team. The teams may be balanced according to performance, but I don't think you can balance two teams so that they use teamwork.
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Offline wanteds

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Re: Fix this plz!
« Reply #12 on: July 27, 2012, 03:21:29 am »
0
So why not make it a score auto-balance, purely based on scores after 2 rounds or 3.
(btw, I'm cool with clan stacking, and I'm targeting another issue here.)
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Offline Zlisch_The_Butcher

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Re: Fix this plz!
« Reply #13 on: July 27, 2012, 03:27:35 am »
0
Polelord is mad he is in SoA, the 1x clan, and also, when I saw the screen I thought he meant nerf Vex.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Renten

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Re: Fix the auto-balance plz!
« Reply #14 on: July 27, 2012, 04:42:58 am »
0
If you really watch the scores over the course of several maps you'll notice it trades 2 or more players with lower amounts of kills for a player with a high amount of kills. I'd assume the point is that it wants good players vs. a mob, but since the guys who get no kills still amount to no effect it just stacks one side with the good players.

Having 5 extra people on your team is worthless if the last 10 people on the list have 0 kills when the other team only has 3 guys with no kills. You'd imagine the winning side would have just a few people with a large kill advantage, but it usually goes all the way down the list. The only reasons I see that it doesn't evenly distribute kills is that people get mad when they get switched after the second round, which makes the auto-balance unreliable (only having the first round for data is pretty hit/miss) and that it rewards players that are doing well. Once things like several small groups of players with different clan banners being in means it is working well away from optimal balance.