Balance has always been a problem in this game. With the new Banner system, things have only get worse. Now members of the clans play safely together and they have the ability to easily win randomers because thy are more organized, have better coordination using the TS, etc. Battle servers are still bearable, but on the siege servers (EU2) is intolerable especially when there is a large clan as a Gray or HRE, then randomers were sentenced to several hours of X1.
In this way cRPG is turned only clan members, without the support of "common players".
Don't get me wrong. I do not have anything against the clan players, only to point out that the clans are currently in great advantages over ordinary players.