Author Topic: Moderate FPS drop  (Read 9533 times)

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Offline Elindor

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Moderate FPS drop
« on: July 25, 2012, 05:16:28 am »
Kept my settings the same as I do in the regular crpg launcher, and was experiencing around a 20 or 30 FPS drop.  Usually run right at 120 fps (the max I use) with occational dips to around 110. 

- With beta client I was often at around 100 and sometimes down to 70 or 80. 

Of course, not a huge deal - but thought I'd mention it since you said to report drops of around 20 or more.

Setting I used (in both regular and beta client) are:

Fullscreen
1680x1050
Texture and Shader at High
No AA or AF
Shadows Medium
HDR off
Particle systems off (in this case, sometimes I use it)

video card is nVideo GTX260
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Offline cmp

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Re: Moderate FPS drop
« Reply #1 on: July 25, 2012, 05:18:29 am »
include crpg_beta_log.txt (in the Warband directory) and crpg_beta_config.ini (in My Documents, under Mount&Blade Warband)

Offline Elindor

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Re: Moderate FPS drop
« Reply #2 on: July 25, 2012, 05:21:18 am »
« Last Edit: July 25, 2012, 05:26:54 am by Elindor »
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Re: Moderate FPS drop
« Reply #3 on: July 25, 2012, 05:47:13 am »
They work.
In the config you have provided HDR is set to low (not off), can you double check ingame?

Offline Elindor

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Re: Moderate FPS drop
« Reply #4 on: July 25, 2012, 06:14:10 am »
Yeah it was on LOW in game options too, but I had messed with some things here and there to test different results in game so I must have just left that on when I sent the report.  90% sure that was OFF while playing.

Sorry for confusion.

EDIT - tested again in game with HDR OFF for sure this time - same result
« Last Edit: July 25, 2012, 06:22:35 am by Elindor »
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Re: Moderate FPS drop
« Reply #5 on: July 25, 2012, 12:54:38 pm »
On what map?

Offline Andswaru

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Re: Moderate FPS drop
« Reply #6 on: July 25, 2012, 02:59:21 pm »
This occours for me also on map Tropical while looking at the castle in the middle (85 FPS). I have worse than normal performance, and 20FPS+ worse than other maps while using the beta version.

https://www.dropbox.com/s/488mfq6hhirznhc/crpg_beta_config.ini

https://www.dropbox.com/s/r04pnoe2401b5h3/crpg_beta_log.txt

Am playing on max settings.
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Offline cmp

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Re: Moderate FPS drop
« Reply #7 on: July 25, 2012, 03:10:31 pm »
Andswaru, turn down reflections a bit (just as long as they're not on Full - that option is kinda broken, extremely performance intensive when there are several people playing).

Offline Andswaru

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Re: Moderate FPS drop
« Reply #8 on: July 25, 2012, 03:40:13 pm »
Started the map in "hosted server" mode. two screenshots, 20fps difference. (after i toned down the reflections as per your request cmp)

http://tinypic.com/usermedia.php?uo=xDroBU9Q%2BPTKJUIstL0faYh4l5k2TGxc   (crpg)

http://oi47.tinypic.com/2ntuszk.jpg  (crpg beta)
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Re: Moderate FPS drop
« Reply #9 on: July 25, 2012, 03:46:34 pm »
Any difference if you try with FXAA and postprocessing off?

Offline Andswaru

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Re: Moderate FPS drop
« Reply #10 on: July 25, 2012, 03:52:22 pm »
Yes, I actually get a better 10fps more than in crpg (140fps instead of 130)

http://i45.tinypic.com/16aqiqo.jpg
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Re: Moderate FPS drop
« Reply #11 on: July 25, 2012, 03:54:24 pm »
Great, so that is solved (didn't think postprocessing was that heavy, but oh well). Still doesn't explain Elindor's difference though, he doesn't have it on.

Offline karasu

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Re: Moderate FPS drop
« Reply #12 on: July 25, 2012, 03:58:58 pm »
Reproduced Andswaru situation and had no loss of FPS, FXAA high, post processing on, etc. max settings.

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Re: Moderate FPS drop
« Reply #13 on: July 25, 2012, 04:03:28 pm »
Try removing the frame limiter or raising it to some absurdly high value, you'll see there is a difference. Doesn't really matter though, as those are new settings.

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Re: Moderate FPS drop
« Reply #14 on: July 25, 2012, 04:12:23 pm »
Tried raising the limit to 500, it actually gets more fps looking at the castle, than at the water part without any reflections, but around 300 nonetheless.