Author Topic: New Slot  (Read 1219 times)

0 Members and 3 Guests are viewing this topic.

Offline Haboe

  • King
  • **********
  • Renown: 1090
  • Infamy: 331
  • cRPG Player A Gentleman and a Scholar
  • Born with a shield on my back. Difficult birth.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Haboe
Re: New Slot
« Reply #15 on: July 22, 2012, 06:14:26 pm »
0
I would say make it a status item.

Like you can spend a loompoint to make a regular cape (the normal colours like blue red white and such), with minimal stats, and maybe 2 loompoints for a noblemans cape (like purple with gold and fur and such rich ppl stuff).

Only to show off wealth, not giving much of an advantage in stats.
visitors can't see pics , please register or login

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: New Slot
« Reply #16 on: July 22, 2012, 06:30:39 pm »
+1
Agreed Haboe,

0 body armor +0
1 body armor +1
2 body armor +2
3 body armor +3

Anything above is too much.
Miwiw_HRE - Two Handed
Trade with me

Offline Fuma Kotaro

  • Marshall
  • ********
  • Renown: 839
  • Infamy: 220
  • cRPG Player
  • I'm Fubadubbaduma
    • View Profile
  • Faction: Lone Duck
  • Game nicks: Fuma + sth
  • IRC nick: sF_Leonidas
Re: New Slot
« Reply #17 on: July 22, 2012, 06:34:24 pm »
0
Agreed Haboe,

0 body armor +0
1 body armor +1
2 body armor +2
3 body armor +3

Anything above is too much.

Yep sth like that is what i wanted
visitors can't see pics , please register or login

Offline Youhou

  • Knight
  • ***
  • Renown: 54
  • Infamy: 11
  • cRPG Player
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Youhou
Re: New Slot
« Reply #18 on: July 23, 2012, 12:20:24 am »
0
I suggested that some time ago: http://forum.c-rpg.net/index.php/topic,33233.msg496990.html#msg496990

There's a link to a mod with some cloaks too in it.

Would look really ugly since if I remember correctly those were made for original mount and blade. Other than that I think it's good to go but time consuming to make
visitors can't see pics , please register or login

Offline Taser

  • King
  • **********
  • Renown: 1447
  • Infamy: 82
  • cRPG Player Sir Black Rook
    • View Profile
  • Faction: TKoV
  • Game nicks: Alfred_Taser_of_TKoV
Re: New Slot
« Reply #19 on: July 23, 2012, 05:06:21 am »
0
In for batman/superman alts.
visitors can't see pics , please register or login

Offline Strider

  • Baron
  • ****
  • Renown: 110
  • Infamy: 114
  • cRPG Player
    • View Profile
Re: New Slot
« Reply #20 on: July 23, 2012, 06:44:42 am »
0
Totally great idea! Must be added!

Offline Winterly

  • Count
  • *****
  • Renown: 230
  • Infamy: 37
  • cRPG Player
  • I play with Quiet Mode On.
    • View Profile
  • Faction: Chaos
Re: New Slot
« Reply #21 on: July 23, 2012, 06:51:10 am »
0
Yes PLEASE! I never wear head armor anyways
Winterly's Stuff(selling Courser/buying head and foot armor)
I love how most EU players insert an imaginary "f" into my name: Winterfly.
"Life is kind of like peeing into the snow in a dark winter night, you probably made a difference, but it's really hard to tell" - Joe Wong

Offline Strider

  • Baron
  • ****
  • Renown: 110
  • Infamy: 114
  • cRPG Player
    • View Profile
Re: New Slot
« Reply #22 on: July 24, 2012, 08:07:15 pm »
+1
I like this so much I'll give it a bump  :D

Offline Lech

  • Permanently Banned
  • **
  • Renown: 123
  • Infamy: 348
  • cRPG Player
    • View Profile
Re: New Slot
« Reply #23 on: July 24, 2012, 09:36:02 pm »
+1
Great idea if two conditions are met:

-at least 2 hitboxes per body part (front corpus, back corpus, head, arm, leg are body parts)
-physical cloth simulation

Offline Bjord

  • Amateur heretic
  • King
  • **********
  • Renown: 1328
  • Infamy: 1109
  • cRPG Player A Gentleman and a Scholar
  • salty turks
    • View Profile
Re: New Slot
« Reply #24 on: July 24, 2012, 09:42:07 pm »
-1
It would be possible, but ugly as hell with all the clipping. We currently don't have the computing power to have a cloak which flows yet doesn't go through your body. Wait another 5 years.

Nope. A good animator can make the cape flow(preferably with a long loop with different patterns) without clipping.

If you look at Narf's new helmets with the neck coifs you'll notice how the mail coif adapts to the upper body's movement. Looks really sublime. :)

Trick is to find someone who can rig a good cape model, or make the cape as well as rigging it.

Don't even need to code anything but the extra slot.
When you stare into the abyss, the abyss stares back.

Offline Haboe

  • King
  • **********
  • Renown: 1090
  • Infamy: 331
  • cRPG Player A Gentleman and a Scholar
  • Born with a shield on my back. Difficult birth.
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Haboe
Re: New Slot
« Reply #25 on: July 24, 2012, 11:41:00 pm »
+1
Nope. A good animator can make the cape flow(preferably with a long loop with different patterns) without clipping.

If you look at Narf's new helmets with the neck coifs you'll notice how the mail coif adapts to the upper body's movement. Looks really sublime. :)

Trick is to find someone who can rig a good cape model, or make the cape as well as rigging it.

Don't even need to code anything but the extra slot.

Wont there be a problem with the different body armors? For example the following armors, wont you have things sticking through? (like some helmets atm have bears that go straight through  em)

(click to show/hide)
visitors can't see pics , please register or login