And I didn't make the thread to argue about my suggustion, argument over, or I might just lock this topic.
Hey, this is a forum - you make a suggestion and make it in the open - expect other people to have a different opinion and comment your suggestions... ;-) Nothing personal, and if I may sound a bit harsh sometimes, please consider English is not my first language.
About the game being set in the 1400s: well, I am all FOR a realistic medieval combat simulation, but unfortunately M&B is not, and c-rpg even less. So unless all the Flamberge-weilding little anime-agi-girls, ninjas and thrower machineguns are gone, lets get not toooo deep into historical accuracy.
But on a sidenote: at that time archers usually were deployed in dozens or hundreds and rained down on an area rather than aiming at specific targets. But that is not the kind of battle and scale of battle we are playing here, and there are no battlelines and tactics either... Our battles and sieges are fought by small bands of specialists - and there were famous marksman and archers that could shoot your right ball off in the old times (not just Robin Hood...lol), just as there are now on our servers...
EDIT: Did you just say you don't want a damage buff? Thats a first.
As Tears already mentioned, this is quite common among serious archers. As a new player you indeed get frustrated: shooting a medium-armor target 6 times with your Nomad bow and the bastard still lives... lolwtfgtfo.... Then you either learn to take a weaker bow and high agi/proficiency and go for headshots and people in cloth, or you get the warbow and blast them.
I took me some time to find out how the weird game mechanics work, but having a triple-heirloomed warbow now and shooting bodkins with high PD (currently 10, next gen going dead-slow but heavy PD12 for the lulz...) I am quite content with the damage I deal.
Only thing in archery that needs a damage buff is the longbow - the poor thing is totally useless right now as we all know - and not the kind of high-power, medium accuracy, very slow, LONG-distance weapon for specialists that it should be.