commander election: (how to chose a commander )
each player can apply for commander at round start
optional commander poll at each round start for each team ( voting can be skipped ), a player can not vote for himself
elected player with most votes will become elected commander
if no player gets voted the CH decides who will be elected commander !!! IF A CH will be implemented
if no other player applied for commander there will be no commanding this round ~ equal to current battles
this routine needs some work, but i think you get the idea. e.g. in what case the commander of a previous won round should become EC automaticaly.
Commanding:What does it need to organize a commandship? The best tool is the commander chat since it is the most free one a commander can have. I only feel the need to make command lines distinguishable from the usual chatter. In best case would have a seperate place on the screen, but not nessesarily. Marking tactical locations or other players with flags(thinking of assigning subcommanders which are viewable by only a certain group of players ) or marking targets would be awesome tool to command subgroups. oh wait , we already have flags a Commander
can chose to command the battle from spec mode, obv the team loses a effective unit but commanding would be much more effective; commanding in spec mode should not disable team chat for the commander obviously
aswell as flag placement on locations or people should be available.
have a distinct team chat color for commands aviable (either a seperate channel that can only be used by EC or merely a different color when usinf teamchat)
have access to commanding menue: ... well alot of ideas might be put here
be auto "flagged" so each player can always locate the commander if not in spec mode