Author Topic: Remove ~90% of the voice comands  (Read 1952 times)

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Offline Banok

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Remove ~90% of the voice comands
« on: July 06, 2012, 12:41:04 am »
-10

Offline Zlisch_The_Butcher

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Re: Remove ~90% of the voice comands
« Reply #1 on: July 06, 2012, 12:45:49 am »
0
We need all of them, learn to use them instead of being a lazy ass bitch who'd rather want 90% of something removed than having to memorize some real simple shit.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Banok

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Re: Remove ~90% of the voice comands
« Reply #2 on: July 06, 2012, 12:54:10 am »
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Offline Haboe

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Re: Remove ~90% of the voice comands
« Reply #3 on: July 06, 2012, 01:01:38 am »
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Indeed, We need more then just 10 commands...
You forgot: keep your formation, Hold, defend the flag, incoming from (all directions/ classes) Archers, infantry, cav, attack siege tower etc
There is just way too many to put in 10 commands, on top of that most ppl that play longer have the ones they think are important memorized.

Advise from me, get a seperate program to make macro's for the 10 commands you want, saves us all the trouble. Does someone know the name of one of those programms to help this guy? (i know they r there but im not using one myself atm)
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Offline Christo

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Re: Remove ~90% of the voice comands
« Reply #4 on: July 06, 2012, 01:03:35 am »
+1
Autohotkey.
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Offline Banok

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Re: Remove ~90% of the voice comands
« Reply #5 on: July 06, 2012, 01:08:24 am »
-2
Indeed, We need more then just 10 commands...
You forgot: keep your formation, Hold, defend the flag, incoming from (all directions/ classes) Archers, infantry, cav, attack siege tower etc
There is just way too many to put in 10 commands, on top of that most ppl that play longer have the ones they think are important memorized.

Advise from me, get a seperate program to make macro's for the 10 commands you want, saves us all the trouble. Does someone know the name of one of those programms to help this guy? (i know they r there but im not using one myself atm)

keep formation / hold are inter changeable but ok... we'll put that on 7 - I left a gap for a reason.

defend flag on 8

We dont need so much detail on incoming, Look out! is fine, I don't need to know what it is if its about to backstab me, I just need to turn around.

so now we are on 8. so yeah pretty sure we can fit everything on 10.


Offline Haboe

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Re: Remove ~90% of the voice comands
« Reply #6 on: July 06, 2012, 01:18:36 am »
0
the commands arent just for single players, if you are in a strat battle, you warn your team for incoming cav from the right or left, same when their inf is moving you warn the team by saying inf incoming from the "direction"

Keep your formation and hold are 2 different things, if a shieldwall is moving and falling apart a bit, you can say keep your formation. They will continue to move but will keep in formation. Hold simply means stand still.
And like that there are situations in which any of the commands can be used.

Use autohotkey like the guy suggested and you have the same result for you, while we still have all command available.


Btw +1 for adding the Look out!  command! good idea
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Offline sF_Guardian

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Re: Remove ~90% of the voice comands
« Reply #7 on: July 06, 2012, 01:21:29 am »
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I don't want to give a feedback to molly neither i want to ban him,I wanted to give advise high authorities to take his admin rights.Panos you monkey wrench where would u put this topic enlighten me you cancer fuck.

Offline Laufknoten

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Re: Remove ~90% of the voice comands
« Reply #8 on: July 06, 2012, 01:25:42 am »
+1
80% of my gameplay on siege servers consists of spamming voice commands so please don't take them out (especially not the useless ones).  :mrgreen:
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Offline Brrrak

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Re: Remove ~90% of the voice comands
« Reply #9 on: July 06, 2012, 01:27:43 am »
+2
It would be even better if we could keep them all, but organize them into categories so we could easily access the commands from each categ--

Wait.

Offline Haboe

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Re: Remove ~90% of the voice comands
« Reply #10 on: July 06, 2012, 01:28:56 am »
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Lol xD +1 to that  :mrgreen:
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Offline Banok

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Re: Remove ~90% of the voice comands
« Reply #11 on: July 06, 2012, 01:30:35 am »
0
a lazy ass bitch
Thats what I implied yes, well done my child.

the commands arent just for single players, if you are in a strat battle, you warn your team for incoming cav from the right or left, same when their inf is moving you warn the team by saying inf incoming from the "direction"

Keep your formation and hold are 2 different things, if a shieldwall is moving and falling apart a bit, you can say keep your formation. They will continue to move but will keep in formation. Hold simply means stand still.
And like that there are situations in which any of the commands can be used.

Use autohotkey like the guy suggested and you have the same result for you, while we still have all command available.


Btw +1 for adding the Look out!  command! good idea

I haven't played strat since when it first came out, but TS was kind of manditory even back then. point is invalid.

I can set up macro easy with just my keyboard, I used to have one that spammed quotes from monty pythons in chat whenever I killed with my black knight, no one remember? good times, NI

but I honestly think they should make these voice commands easier to use/more acessible, it would improve the game. having so dam many just makes them pretty useless, they lose all meaning - it just becomes chatter.

Offline Zlisch_The_Butcher

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Re: Remove ~90% of the voice comands
« Reply #12 on: July 06, 2012, 02:05:56 am »
0
I haven't played strat since when it first came out, but TS was kind of manditory even back then. point is invalid.
AI sieges...  :rolleyes:

...also...
so, you claimed you could fit the prementioned shit into your ten, well, ya' know, now we just need space for QML, QMU, QMP, QMD, QMV, and I'm pretty sure there is also one that muted the chat, we need that one too, and QQY and QQN are also pretty fucking essential, thank you is nice to have, as well as shut up, and all them other things, really, this is a retarded suggestion.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Largg

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Re: Remove ~90% of the voice comands
« Reply #13 on: July 06, 2012, 06:39:08 am »
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Definitely yes, there is way too many atm. Less commands, better quality.

Offline Everkistus

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Re: Remove ~90% of the voice comands
« Reply #14 on: July 06, 2012, 06:41:56 am »
0
I agree. The old voice commands were much better.