Author Topic: Fix one-handed overhead  (Read 2959 times)

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Offline Tot.

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Fix one-handed overhead
« on: July 02, 2012, 06:06:04 pm »
+21
1. Remove turning speed limitations for one-handed weapons, it's been already hard enough to hit with an overhead without it, now it's just asking for death.
2. Remove early active animations for one-handed overhead. It's a joke that in crowded places one-handers in fact have it way harder to actually score a hit than anyone else because overhead gets stuck on the guy behind, right swing is obviously out of the question and left swing glances a lot due to sweetspots and has super short range. Stab is as useless as always and bounces pretty much always at anything but facehug range. In short, two-handers are superior even in group fights in crowded/tight places because of the reliable stab, range, much more forgiving animations and kicking.

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« Last Edit: July 02, 2012, 06:11:59 pm by Tot. »
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Offline Son Of Odin

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Re: Fix one-handed overhead
« Reply #1 on: July 02, 2012, 06:13:42 pm »
0
In before 8+ath kuyak+gs S key heroes led by GTX get here!

Fear not CAVALRY IS HERE!

1. NO, 1h should not be an exception to the crpg physics
2. Maybe, but 1h seemed pretty balanced to me when I last played it.
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Offline Digglez

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Re: Fix one-handed overhead
« Reply #2 on: July 02, 2012, 07:14:35 pm »
-4
18 gen 1h here, I have no problems with overhead.  Line your targets up better, no different than kicking, you just get double/triple the range

Offline Tot.

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Re: Fix one-handed overhead
« Reply #3 on: July 02, 2012, 07:45:05 pm »
0
GL trying to hit with overhead/kick competent agi 2h, you NA have no idea.
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Offline Teeth

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Re: Fix one-handed overhead
« Reply #4 on: July 02, 2012, 08:06:07 pm »
0
The turnrate is horrible. My usual tactic of chambering lances and hitting the horse in the arse is completely impossible now.

Because 1h is short, we get penalized a lot more, cause being able to turn 40-60 degrees max during the animation, covers less distance on short range than it does on long range. I would make an explanatory drawing but if you're not retarded you should understand. At the close range at which the 1h overhead is normally used, you can sometimes not even turn as fast as a sidestepping enemy. \

Please make the turnrate restriction less severe for short weapons, because they become quite unusable. Now I have to resort to leftswing spam like the rest of the 1h scrubs.

Offline Haze_The_Hobo

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Re: Fix one-handed overhead
« Reply #5 on: July 02, 2012, 08:24:55 pm »
-7
1. Remove turning speed limitations for one-handed weapons, it's been already hard enough to hit with an overhead without it, now it's just asking for death.
2. Remove early active animations for one-handed overhead. It's a joke that in crowded places one-handers in fact have it way harder to actually score a hit than anyone else because overhead gets stuck on the guy behind, right swing is obviously out of the question and left swing glances a lot due to sweetspots and has super short range. Stab is as useless as always and bounces pretty much always at anything but facehug range. In short, two-handers are superior even in group fights in crowded/tight places because of the reliable stab, range, much more forgiving animations and kicking.

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No.

Ever tried 2h?

If i fight close to wall my hit can glance the wall without hitting the wall, also yes my overheads might hit guy behind me.
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Offline San

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Re: Fix one-handed overhead
« Reply #6 on: July 02, 2012, 09:29:09 pm »
0
I just want to turn enough so I can hit people properly if I chamber with overheads. I can manage to hit regular overheads now if I hold or feint properly into them if they try to dodge, but chambers usually require you to turn towards your opponents since they may be slightly to your left or right already.
« Last Edit: July 02, 2012, 09:33:56 pm by san. »

Offline v/onMega

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Re: Fix one-handed overhead
« Reply #7 on: July 03, 2012, 09:42:02 am »
0
I guess some 15%more turnrate could solve this?

I admit, 1h aint easy :-)

Offline Everkistus

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Re: Fix one-handed overhead
« Reply #8 on: July 03, 2012, 09:58:54 am »
+1
I got to agree with Tot here. I have no problem with left or rightswings on onehanders atm, but the overhead is just horrible. I suck at stabbing with onehanders so I'm using one which doesn't have a stab :P

2. Maybe, but 1h seemed pretty balanced to me when I last played it.
2. Maybe, but 1h seemed pretty balanced to me when I last played it.
when I last played it.
when I last played it.
Which was before the nerf?

Offline Vibe

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Re: Fix one-handed overhead
« Reply #9 on: July 03, 2012, 10:21:39 am »
+1
Isn't the turning speed getting a fix depending on weight/length anyway? Thought that was already known. This should fix 1h stab/overhead problem. As for getting stuck behind when overheading... yeah not nearly as bad as with longer weapons.

Offline Son Of Odin

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Re: Fix one-handed overhead
« Reply #10 on: July 03, 2012, 10:27:20 am »
0
Which was before the nerf?
Which is the reason why there is a "maybe" in the start of the sentence. "The nerf" isn't just for 1h, but all melee as you probably know. Polearm overhead/stab isn't too fun of a move to pull of nowadays either and it used to be effective in the means of target switching etc. I just don't see why 1h should be any different. I guess I have to roll up 1h stf then to know for sure.
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Offline Mlekce

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Re: Fix one-handed overhead
« Reply #11 on: July 03, 2012, 10:40:35 am »
+1
Add fix for stab too. Usualy my sword pass trough enemy body dealing no dmg or i glance from close range,but spear can stab properly from 1cm distance.
Maybie it is problem in lag,but please tell me if you have same problem.
overhead is is pretty fucked up,i miss targets a lot with overhead. Definitely need a fix.

Offline Everkistus

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Re: Fix one-handed overhead
« Reply #12 on: July 03, 2012, 11:11:16 am »
0
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This describes it pretty well :D

Offline Molly

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Re: Fix one-handed overhead
« Reply #13 on: July 03, 2012, 11:32:07 am »
0
Overhead/Stab is fine for 1h.
I've seen several 1h player who use it and kill with it. Same goes for me but guess that's not much of an argument to you guys. So the reference to others.
I know 2 well respected players I havent heard complain about it even once while playing: Bjord and Vagabond.

Maybe you should just at least try to adapt to the changes and figure out new tactics and moves.
Longspear got nerfed quite a lot, right? Still I see Chase, Leyla and others perform very well with it. And it may be just skill-related and they adapted to the changes just faster than you. Or they were just willing to adapt instead of whining in the forum for weeks now...  :rolleyes:

And just a hint but cmp already posted several times that there won't be a rollback on the turningspeed changes. And that weight/length influence is a idea considered but not decided on. At least that's the last I've read about it.
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Offline Vibe

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Re: Fix one-handed overhead
« Reply #14 on: July 03, 2012, 11:36:52 am »
+3
havent heard complain about it even once while playing: Bjord and Vagabond.

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« Last Edit: July 03, 2012, 11:46:16 am by Vibe »