Author Topic: Rome II General Info Thread  (Read 147131 times)

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Offline Molly

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Re: Rome II General Info Thread
« Reply #990 on: September 03, 2013, 07:57:58 pm »
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I've found these settings in a forum and tried them just now... works like a charm :D Seems the issue is with the cpu heavy settings like shadows and unit size/detail. I can actually play now \o/

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Offline [ptx]

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Re: Rome II General Info Thread
« Reply #991 on: September 03, 2013, 08:12:55 pm »
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Game was running rather okay on my 5 year+ old PC, but... bugs, AI issues and now the game crashed during the prologue.
Nyehhhhh, guess i'll wait a week for them to sort all this out.

Offline Fips

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Re: Rome II General Info Thread
« Reply #992 on: September 03, 2013, 08:42:22 pm »
+2
Runs like crap on my current PC as well. Kinda weird, though, because they told that it should run smooth on machines that ran Shogun 2 good. And i played Shogun 2 with near full ultra settings quite smoothly, hm.
Guess we have to be patient =(
(Well, i also get new hardware very soon, but still...=/)

Offline Weren

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Re: Rome II General Info Thread
« Reply #993 on: September 03, 2013, 09:13:35 pm »
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Unit details: low (doesnt make a difference visually and uses cpu)

This. I found that lowering the unit details doesn't actually decrease their visual quality it just reduces the variety of men in the unit.
Helped my FPS tremendously, I can get about 40 - 50 fps on huge battles now compared to the 10 -25 from before.
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Offline Lizard_man

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Re: Rome II General Info Thread
« Reply #994 on: September 03, 2013, 09:53:34 pm »
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Can't even finish the prologue, crashes and restarts my computer every time I press end turn... :|
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Offline Jacko

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Re: Rome II General Info Thread
« Reply #995 on: September 03, 2013, 10:32:49 pm »
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Horrible performance, couple of random shut downs.

Regular CA release.
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Offline Lizard_man

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Re: Rome II General Info Thread
« Reply #996 on: September 03, 2013, 10:40:48 pm »
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Can't even play the campaign, seems whenever I press end turn it crashes and restarts my computer...
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Offline okiN

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Re: Rome II General Info Thread
« Reply #997 on: September 03, 2013, 10:44:39 pm »
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Am I the only one who isn't having any problems? Runs pretty smoothly on full graphics (if I knock them down a bit it goes from 30 to 60 FPS) and no crashes so far.
Don't.

Offline Fips

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Re: Rome II General Info Thread
« Reply #998 on: September 03, 2013, 10:47:23 pm »
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Am I the only one who isn't having any problems? Runs pretty smoothly on full graphics (if I knock them down a bit it goes from 30 to 60 FPS) and no crashes so far.

Your specs?

Offline Weren

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Re: Rome II General Info Thread
« Reply #999 on: September 03, 2013, 10:47:58 pm »
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Am I the only one who isn't having any problems?

Yes.
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Offline Lizard_man

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Re: Rome II General Info Thread
« Reply #1000 on: September 03, 2013, 10:48:48 pm »
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It's just the crashing for me, everything else seems to be fine... :cry:
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Offline Lactating Vegetables

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Re: Rome II General Info Thread
« Reply #1001 on: September 03, 2013, 10:55:40 pm »
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Am I the only one who isn't having any problems? Runs pretty smoothly on full graphics (if I knock them down a bit it goes from 30 to 60 FPS) and no crashes so far.

Pretty much same here, i run on very high though, otherwise i have encounted no real bugs (though i game up on the prologues ages ago due to the pointlessness of them. Just figured everything out by experimenting.

Aurora makes me grab a shield every game!

Offline Lt_Anders

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Re: Rome II General Info Thread
« Reply #1002 on: September 03, 2013, 10:57:36 pm »
+1
My problems stem from BS mechanics. Just captured a province via naval assault? Enemy ground force outside? You lose city and navy and everything in it!

(cause of VP cap)

Fuking bullshit. Have had this happen to me, and others in our ts.
If the enemy caps the VP, and you are fighting/ taking it over, they will still win cause it's a bug.(IE don't let them take the VP)

Um, lets see, AI likes to spam Missile units too....(guess considering the early game, understanable I guess? pretty much all you have)

Also, naval combat mechanics are complete shit. Go ram(and INSTA kill) the enemy ship...YOUR ship is now unusable if an another enemy ship gets within near it. Cause the ship can turn if that happens and your ship is insta ganked. SO if you are going to ram an enemy ship, make sure it's not near others, or it breaks into pieces.

Also, transports ships are apparently epic and can beat a decent naval trireme.....
(BTW I got the game on EPIC settings. That's how it started it so, never changed it)
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Offline Teeth

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Re: Rome II General Info Thread
« Reply #1003 on: September 03, 2013, 11:01:12 pm »
+1
And here I am, running it on a shit PC and it performs above all expectations. Never even dreamed of being able to touch anything above medium settings, but I have a lot of settings on extreme. It just looks quite jaggy still though, even on my native resolution with AA. No crashes, fairly little problems whatsoever.

So far in my Pontos campaign I get the feeling that slingers are OP. I have 4 units of slingers and they can take out a Militia Hoplites squad in like 10 seconds. When you have a missile advantage taking towns is piss easy as well. I have taken two towns so far, killed 1200 troops in both and lost 7 and 11 guys myself. If you can take out their missile troops, the infantry just sits there and waits to get shot down. Which is done way too easily with 4 50 upkeep units called Eastern Slingers.

I was afraid my favourite troops, namely the pike phalanxes would have been nerfed a lot, but so far they still do quite well as street sweepers and lawn mowers. They can even run in phalanx mode.

Offline Lizard_man

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Re: Rome II General Info Thread
« Reply #1004 on: September 03, 2013, 11:22:39 pm »
+4
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