Author Topic: Rome II General Info Thread  (Read 147135 times)

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Offline Strudog

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Re: Rome II General Info Thread
« Reply #975 on: September 03, 2013, 12:21:21 pm »
+1
Plays and feels very much like Shogun 2. Not surprising, maybe, but I was hoping they'd go for more M2TW feel, which IMO has the best UI and crispest feel.

The unit cards in R2TW are horrible though... black and white stick figures, wonder whose idea that was.
yh those   unit cards look horrible, is it hard to distinguish between units?

PLus this is what i was not hoping for, i hated Shogun, felt way too arcady and not enough realism, looking like i will have to be finding a good mod for this
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Offline Adamar

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Re: Rome II General Info Thread
« Reply #976 on: September 03, 2013, 12:27:31 pm »
+1
Yep, troop movement is way too artificial, just like In Shogun. The australian dev team did a better job at realism.

Am still trying to figure out how to make this game look good, the color scheme is horrible.

Does anyone know how to adjust the screen resolution to wide screens?
« Last Edit: September 03, 2013, 12:37:41 pm by Adamar »

Offline Molly

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Re: Rome II General Info Thread
« Reply #977 on: September 03, 2013, 12:45:18 pm »
+1
Just crashed on me during the Prologue after the Siege on the campaign map while appointing a new General... :?

Still waiting to be amazed tbh.
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Offline Leesin

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Re: Rome II General Info Thread
« Reply #978 on: September 03, 2013, 12:47:40 pm »
+3
Had a couple of crashes/freezes on the campaign map to begin with but it hasn't happened for a long while now. Game is running smoothly for me performance wise on a mix of medium/high ( my pc isn't top of the line so trying to run highest I imagine it will be a lag fest lol ) but it still looks nice. Yeah, the unit cards are gay lol, I would have just preferred a picture of the unit.

Fought quite a few battles now and just did a siege to take the last region on Britain. The siege AI was not as bad as I expected, he tried to defend the gate I attacked with the majority of my force, with the bulk of his forces, then his reinforcements entered the back of the his fort and ran through to help defend. I eventually overwhelmed him and there wasn't anything he could really do to stop me once I was inside the fort regardless of the AI.

In the battles I've played outside of a Siege, the AI sometimes has reacted really well, other times not well at all, which is puzzling at times. For instance in one of my first battles I attacked a village, the defender had 8 boats of reinforcement units that were coming in to land on the beach next to the village, so I sent two units of slingers there to pelt them when they got off the ship. When the reinforcement units arrived, they all jumped onto the beach and just stood there until my slingers pelted them all to death. Yet another battle the boat reinforcements jumped off and attacked my guys pelting them. It seems the AI CAN be good, but it just isn't reliable, I guess chaotic you could say lol.

Offline Adamar

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Re: Rome II General Info Thread
« Reply #979 on: September 03, 2013, 01:04:44 pm »
+1
One thing that's upseting me is that when I make my cavarly destroy a routing enemy unit, the enemy doesn't seem to die.  :(

Offline Molly

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Re: Rome II General Info Thread
« Reply #980 on: September 03, 2013, 01:24:15 pm »
+1
I decided for me that I won't be playing it until they get some fixes on the performance. It runs like crap for me.
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Offline Leesin

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Re: Rome II General Info Thread
« Reply #981 on: September 03, 2013, 01:26:16 pm »
+1
One thing that's upseting me is that when I make my cavarly destroy a routing enemy unit, the enemy doesn't seem to die.  :(

Yeah I noticed it seems to do that sometimes, if I notice them not killing the enemy I direct them away a little bit then attack again and it usually works.

Offline Xant

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Re: Rome II General Info Thread
« Reply #982 on: September 03, 2013, 02:14:03 pm »
+2
How are people finding unit/faction balance? Anything really overpowered/underpowered? Spearmen, sword infantry, ranged, cavalry?
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Offline Tor!

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Re: Rome II General Info Thread
« Reply #983 on: September 03, 2013, 02:30:24 pm »
+2
If anyone is running SLI / Crossfire, disable it and run with 1 card. My fps was 27 with crossfire, now 57 without. All the gfx bugs dissapeared as well when I disabled crossfire. Running smooth on high settings with one radeon 6800 card, although campaign map is a bit choppy sometimes.
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Offline Molly

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Re: Rome II General Info Thread
« Reply #984 on: September 03, 2013, 02:36:03 pm »
+1
If anyone is running SLI / Crossfire, disable it and run with 1 card. My fps was 27 with crossfire, now 57 without. All the gfx bugs dissapeared as well when I disabled crossfire. Running smooth on high settings with one radeon 6800 card, although campaign map is a bit choppy sometimes.
I have a single 6870 and it runs crap either way unfortunately. Probably a cpu cap. Auto-detect sets me on Extreme -.-
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Offline Strudog

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Re: Rome II General Info Thread
« Reply #985 on: September 03, 2013, 02:57:02 pm »
+1
I have this horrible flickering on the campaign map and on the battlefield, and sometimes just pictures of the campaign map tiled as the land of the campaign map, dunno how to fix it any help?

If anyone is experiencing this problem just run it in windowed mode
« Last Edit: September 03, 2013, 05:40:30 pm by strudog »
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Offline Tore

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Re: Rome II General Info Thread
« Reply #986 on: September 03, 2013, 07:05:34 pm »
0
Never crashed yet but have horrible lag D:

Offline Molly

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Re: Rome II General Info Thread
« Reply #987 on: September 03, 2013, 07:35:16 pm »
0
I tried it on low settings and battle was actually kinda playable... but hell, even Medieval 2 looks better than that. Campaign map runs smooth even on Extreme.

Checked the Steam forum and it's full of people complaining about the horrible performance. Well, all that's left is wait for a patch from CA. I certainly won't play it on low settings... kinda disappointed right now.

@Strudog:
If windowed mode helps, try disabling all AA you might have turned on somehow. Try deactivating it in your driver settings. I had similar glitches in other games and it was always connected to fullscreen AA/MSAA. See if it helps.
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Offline Strudog

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Re: Rome II General Info Thread
« Reply #988 on: September 03, 2013, 07:48:04 pm »
0

Never crashed yet but have horrible lag D:

Put into windowed mode and it should work fine
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Offline Banok

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Re: Rome II General Info Thread
« Reply #989 on: September 03, 2013, 07:57:06 pm »
0
yeah the graphics look abit cartoony sometimes and way worse performance than shogun, and alot uglier on lower settings than shogun (on max). I had max unit size and graphics in shogun only ever lagged when sped up, was shogun 2 as good at launch? hopefully rome 2 will be optimized alot.