Had a couple of crashes/freezes on the campaign map to begin with but it hasn't happened for a long while now. Game is running smoothly for me performance wise on a mix of medium/high ( my pc isn't top of the line so trying to run highest I imagine it will be a lag fest lol ) but it still looks nice. Yeah, the unit cards are gay lol, I would have just preferred a picture of the unit.
Fought quite a few battles now and just did a siege to take the last region on Britain. The siege AI was not as bad as I expected, he tried to defend the gate I attacked with the majority of my force, with the bulk of his forces, then his reinforcements entered the back of the his fort and ran through to help defend. I eventually overwhelmed him and there wasn't anything he could really do to stop me once I was inside the fort regardless of the AI.
In the battles I've played outside of a Siege, the AI sometimes has reacted really well, other times not well at all, which is puzzling at times. For instance in one of my first battles I attacked a village, the defender had 8 boats of reinforcement units that were coming in to land on the beach next to the village, so I sent two units of slingers there to pelt them when they got off the ship. When the reinforcement units arrived, they all jumped onto the beach and just stood there until my slingers pelted them all to death. Yet another battle the boat reinforcements jumped off and attacked my guys pelting them. It seems the AI CAN be good, but it just isn't reliable, I guess chaotic you could say lol.