Author Topic: Rome II General Info Thread  (Read 147881 times)

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Offline dodnet

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Re: Rome II announced!
« Reply #90 on: July 20, 2012, 11:04:10 am »
+1
Like in Shogun 2 - 50 factions with all the same units?  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline gazda

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Re: Rome II announced!
« Reply #91 on: July 20, 2012, 11:30:47 am »
+5
Like in Shogun 2 - 50 factions with all the same units?  :mrgreen:

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Offline [ptx]

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Re: Rome II announced!
« Reply #92 on: July 20, 2012, 11:34:02 am »
0
Like in Shogun 2 - 50 factions with all the same units?  :mrgreen:
Uh, Rome and various barbarians and greeks and egyptians having the same units? Wat.

Offline dodnet

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Re: Rome II announced!
« Reply #93 on: July 20, 2012, 11:37:53 am »
0
Uh, Rome and various barbarians and greeks and egyptians having the same units? Wat.

Sure: inf with sword, inf with lance, inf with sword and shield, inf with lance and shield, inf with...  :mrgreen:
The logic of war seems to be that if a belligerent can fight he will fight.

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Offline gazda

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Re: Rome II announced!
« Reply #94 on: July 20, 2012, 11:38:12 am »
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defenitly not romans, but you know lets hope that the difference between that shitload of barbaran factions will be something more then just different emblem  :D
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Offline Gnjus

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Re: Rome II announced!
« Reply #95 on: July 20, 2012, 11:50:04 am »
+1
Barbarians are the reason for me to play this game, certainly not Romans.  :P

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Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Overdriven

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Re: Rome II announced!
« Reply #96 on: July 20, 2012, 12:15:09 pm »
0
Uh, Rome and various barbarians and greeks and egyptians having the same units? Wat.

The barbarians in the original were all incredibly similar.

My bet is 50 factions, 5-10 playable and there will be no work around to unlock them all unlike the first.

Offline Christo

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Re: Rome II announced!
« Reply #97 on: July 20, 2012, 12:19:58 pm »
0
The barbarians in the original were all incredibly similar.

Agree, but give EB a shot, there's lots of diversity there.  :mrgreen:

I still want to curse if I remember fighting the Gasetae, or whatever the name of that unit was.

Naked berserkers high on mushrooms man. They ain't gonna rout, and can demoralize your entire army.
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Offline Teeth

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Re: Rome II announced!
« Reply #98 on: July 20, 2012, 12:56:59 pm »
+3
If they add Return of the Mummy Egyptians again I am driving to their office and bitchslap some CEO.

Offline Korgoth

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Re: Rome II announced!
« Reply #99 on: July 20, 2012, 02:17:43 pm »
0
My body is so ready for this game.
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Offline gazda

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Re: Rome II announced!
« Reply #100 on: July 20, 2012, 02:33:25 pm »
+1
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Offline Ninja_Khorin

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Re: Rome II announced!
« Reply #101 on: July 20, 2012, 03:14:06 pm »
0
Btw is there any kind of multiplayer in a game like this ?

Previous titles have had multiplayer battles and 2-player campaigns.

Offline Korgoth

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Re: Rome II announced!
« Reply #102 on: July 21, 2012, 04:15:54 pm »
0
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Offline Ninja_Khorin

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Re: Rome II announced!
« Reply #103 on: July 24, 2012, 02:03:44 am »
+2
Alright. Super tired since I arrivved from NY today and 1 hour later I was out with my friends, but here's the latest updates.

A podcast from TWC with a Creative Assembly(JackLusted) member in attendance answering some questions. Some new and some old info :)

http://www.youtube.com/watch?v=RVG_mEoWgNg&feature=player_embedded#!

TLDL, keep in mind they can't reveal much yet and most of this is stuff they want to do and try to achieve, but can not be confirmed at this early stage:

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TLDR:
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« Last Edit: July 24, 2012, 02:46:45 am by Ninja_Khorin »

Offline Gnjus

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Re: Rome II announced!
« Reply #104 on: July 24, 2012, 08:43:15 am »
0
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Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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