So I just read the patch notes. Two things that gave me a furious hard on
1. New guard mode mechanic: units will be in guard mode behaviour by default and hold their line unless they have a direct attack order.
Fucking thank christ. Now my units will not run off to fuck knows where or chase some random unit down, or make a gap in my line for enemies to penetrate giggity
2. Behaviour improvements for disengaging units: Units pulling out of melee will now try harder to avoid combat and run to the ordered location.
If only I could count the number of times I wanted to pull a unit out of battle, but theres that one fucking gomer pyle special ed kid that get stuck behind and causes the whole unit to re engage, resulting in me having to stay on that unit and click 20 times to get its ass out of their.
As for the rest of the patch, Id say its a pretty good fucking patch. Brings a lot of balance to many things. Also a few nice UI/grahics and performance upgrades.