http://www.darkfallonline.com/blog/?p=3230All old accounts are activated next monday/tuesday for free, then they are reducing sub price and removing initial client purchase cost. Skills gains are going to be much faster in the free time and then still faster than now afterwards.
Its a full loot pvp conquest/sandbox game. When you die you drop all your gear you currently carrying and anyone can take it (you can store things safely in banks though). You can attack anyone you like at any time. Plus no instances, all one seamless world (one for EU, one for NA). There is some system to determine if you're a pure murderer or not, but I don't think it makes much difference
You occupy and build cities with your clan, siege enemy cities, go pking for people's loot, go pvping, do shitty pve to level skills or get gold etc. Then you also have crafting skills like fishing, mining, blacksmithing etc. Most items in the game are made by players. You can build player owned ships and have naval combat and theres player owned housing etc.
The pvp is very fast paced, almost like quake style combat. It could have been so much better if the devs were a bit less naive, but was pretty epic for the first year or so when it first released.
Group pvp/siege:
http://www.youtube.com/watch?v=uJETzhlMAEESmall/outnumbered pvp:
http://www.youtube.com/watch?v=4_bPwUbNZFwLots of videos on youtube to see what its like. I don't know if I'll be playing, was mostly just waiting for their next version "2.0" but might give it another go since all accounts will be activated