Author Topic: cRPG: status and plans  (Read 58564 times)

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Offline Jarlek

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Re: cRPG: status and plans
« Reply #270 on: July 30, 2012, 11:36:25 pm »
+4
Tor you need to back off. Digglez is the #1 NA 1h cav & hybrid thrower!

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Offline Kafein

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Re: cRPG: status and plans
« Reply #271 on: July 30, 2012, 11:57:18 pm »
+3
Digglez : - Chess is skill-less !
Tor : - Poker is too !

One round of poker is skill-less because even the best player can lose without luck though. In cRPG it's very frustrating and penalizing to lose even one fight. So I'd rather go with chess.

Offline Zandieer

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Re: cRPG: status and plans
« Reply #272 on: July 31, 2012, 12:03:26 am »
0
I think some randomness is good.  The game is not complex enough on its own to have NO randomness.

For example, armor absorb or knockdown.  Its good to have some variability here.  If  a player has stats such as "balance" and "resilience" and those scores were checked against a knockdown weapon's "angle of attack" and "damage" in order to determine if a knockdown was successful,....that's great.  But we don't have all that stuff so a random chance (influenced by certain stats) works great.

If NOTHING was random, it would just be min-maxing all day.  Life is random at times, and a game that stays interesting has to have some randomness too....in moderation though!

What I'm saying is, let's not be all like "random=no skill=sucks!"  It's not that simple. :)  It depends on what the random chance is and what it is influenced by.

cRPG needs a luck skill. I'd be the first guy to get 14+ luck :lol:

Offline Penitent

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Re: cRPG: status and plans
« Reply #273 on: July 31, 2012, 12:18:05 am »
0
Digglez : - Chess is skill-less !
Tor : - Poker is too !

One round of poker is skill-less because even the best player can lose without luck though. In cRPG it's very frustrating and penalizing to lose even one fight. So I'd rather go with chess.

Good thing we don't have to choose.  The best games have both. :)

Offline Leshma

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Re: cRPG: status and plans
« Reply #274 on: July 31, 2012, 01:05:07 am »
+1
Digglez : - Chess is skill-less !
Tor : - Poker is too !

One round of poker is skill-less because even the best player can lose without luck though. In cRPG it's very frustrating and penalizing to lose even one fight. So I'd rather go with chess.

Chess isn't skill-less, but I would agree that is boring.

Random factor is there to simulate chaos on medieval battlefield.

Offline Kafein

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Re: cRPG: status and plans
« Reply #275 on: July 31, 2012, 01:24:28 am »
+2
Chess isn't skill-less, but I would agree that is boring.

Random factor is there to simulate chaos on medieval battlefield.

There is no need for a random factor when things as unpredictable as reflexes, internet connections, 100 players on the same field, turning speed, weapon sweetspots and zones of impact are modelled. All of this is actually much more unpredictable than repetitive random events.


On top of that, the M&B combat could be considered as having hidden information since most people think ahead what they will do at least a little (not everything is reflexes). Even if the game was 100% deterministic, humans aren't (or atleast not to a point another human can use it) so it would make very little difference with what we have now.

Offline Zlisch_The_Butcher

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Re: cRPG: status and plans
« Reply #276 on: July 31, 2012, 03:24:00 am »
-1
Tor you need to back off. Digglez is the #1 NA 1h cav & hybrid thrower!

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Seriously, Digglez need to realize I'm the real 1# NA hybrid thrower.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Jarlek

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Re: cRPG: status and plans
« Reply #277 on: July 31, 2012, 03:56:48 am »
0
Seriously, Digglez need to realize I'm the real 1# NA hybrid thrower.
And you're not even NA  :mrgreen:
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Offline Zlisch_The_Butcher

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Re: cRPG: status and plans
« Reply #278 on: July 31, 2012, 04:07:30 am »
-1
And you're not even NA  :mrgreen:
Jarlek, I'm fucking American, ok? Berenger is the guy who isn't NA.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Jarlek

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Re: cRPG: status and plans
« Reply #279 on: July 31, 2012, 04:13:29 am »
0
Jarlek, I'm fucking American, ok? Berenger is the guy who isn't NA.
You will always be a Swede. Nothing more :P
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Zlisch_The_Butcher

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Re: cRPG: status and plans
« Reply #280 on: July 31, 2012, 04:18:30 am »
-1
You will always be a Swede. Nothing more :P
Berenger, you, and Thomek, are the Swedes, you're all just trying to hurt my reputation as an American god of stuff.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Jarlek

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Re: cRPG: status and plans
« Reply #281 on: July 31, 2012, 05:06:59 am »
0
Berenger, you, and Thomek, are the Swedes, you're all just trying to hurt my reputation as an American god of stuff.
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This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline IR_Kuoin

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Re: cRPG: status and plans
« Reply #282 on: August 05, 2012, 03:27:03 pm »
+1
Berenger, you, and Thomek, are the Swedes, you're all just trying to hurt my reputation as an American god of stuff.

Last time I checked Thomek was norwegian.
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Offline Jarlek

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Re: cRPG: status and plans
« Reply #283 on: August 05, 2012, 03:36:51 pm »
+1
Last time I checked Thomek was norwegian.
He just mad that he ain't superior gorilla (aka, Norwegian) like us.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline IR_Kuoin

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Re: cRPG: status and plans
« Reply #284 on: August 05, 2012, 03:39:28 pm »
+1
He just mad that he ain't superior gorilla (aka, Norwegian) like us.

 :lol:
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