Yes i did. I just have not got much feedback tho. Not sure if thats a good or bad thing. ![Rolling Eyes :rolleyes:](https://forum.c-rpg.net/Smileys/default/icon_rolleyes.gif)
Don't know how i missed this thread. Anyway i always try to give some feedback for the map makers.
Generally people tend to only criticise about the maps. So silence is usually the only good feedback you get from maps.
![Sad :(](https://forum.c-rpg.net/Smileys/default/icon_sad.gif)
Tower's inner rooms doesn't usually need doors for defense. Using a door to protect tower's rooms, makes attackers ignore it, as its not worth to use 30-60s to whack a door down, instead they rush for the flag then, which makes attackers then stay together instead than getting separated hunting archers at nests.
Attackers spawns might need to adjust again once it gets some testing.
Bertreford Keep the back way probably won't need doors at keep, as it is already a long way to run around.
Winewic Castle not sure if the through 3 doors is too easy, but that needs adjust too after some testing.