XP/gold mulitiplier:
- I would lower the multiplier -1 for each loose and +1 for each win. Atm it's loose = back to x1 ... that suxx pretty hard ... I mean how often it happens that you win 5 rounds in a row since post patch? Fucking rare ... not to mention that you would need to win some further rounds to have an actual advantage of your x5 ... all in all I think this needs to be changed, if you take into consideration that usually at least 3 items, most time 4 items break each round ... (at least in my case)
Sometimes, I am even leaving server for a few seconds right before my team looses, since my multiplier get set back to x1 anyway, but this way I at least save repair money ... and since K:D ratio doesnt count anything, its really better to just leave server if your team looses o.O