Author Topic: dead bodies taking hits  (Read 1475 times)

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Offline Brutal

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dead bodies taking hits
« on: June 19, 2012, 07:37:38 pm »
+6
This is the best improvement ever made in crpg since ever and not one single tread about it wtf ??? or am I blind ?

How to reduce teamhitting by 50 %, devs you ve done it !!!

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Offline _GTX_

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Re: dead bodies taking hits
« Reply #1 on: June 19, 2012, 07:40:40 pm »
0
This is the best improvement ever made in crpg since ever and not one single tread about it wtf ??? or am I blind ?

How to reduce teamhitting by 50 %, devs you ve done it !!!

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Idd it is a great of avoiding alot of the teamhits. Many of them happen because u start a swing goin towards an alive enemy, which then dies and makes u hit the teammate beside/behind.
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Offline Dexxtaa

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Re: dead bodies taking hits
« Reply #2 on: June 19, 2012, 07:40:44 pm »
+3
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Offline Zisa

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Re: dead bodies taking hits
« Reply #3 on: June 19, 2012, 07:46:16 pm »
+2
Damn you Shine, you have begun the zombie apocalypse!
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Offline MrShine

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Re: dead bodies taking hits
« Reply #4 on: June 19, 2012, 07:58:55 pm »
+4
Damn you Shine, you have begun the zombie apocalypse!
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Offline San

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Re: dead bodies taking hits
« Reply #5 on: June 19, 2012, 08:00:31 pm »
+3
Damn you Shine, you have begun the zombie apocalypse!

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Offline Adamar

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Re: dead bodies taking hits
« Reply #6 on: June 19, 2012, 08:01:46 pm »
+1
Dead bodies should take hits for a longer time, so we can hit them when they're dead. For fun.

Offline Gravoth_iii

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Re: dead bodies taking hits
« Reply #7 on: June 19, 2012, 08:01:56 pm »
0
Indeed, it is awesome but has its cons too :/ Such as killing a horse but then when you try to hit the rider the horse corpse absorbs the hit instead, rarely happens but still its a minor con ^^
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Offline Gravoth_iii

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Re: dead bodies taking hits
« Reply #8 on: June 19, 2012, 08:31:18 pm »
0
but thats realistic, no con :P

I guess, but still its annoying when you finally dismount a rider, i want them to suffer and die on the ground!
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Offline CrazyCracka420

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Re: dead bodies taking hits
« Reply #9 on: June 19, 2012, 08:32:38 pm »
0
Yeah this is an awesome feature.  We've been talking about it in game and in teamspeak for a few days.  I've seen where it's helped, but bodies fall pretty damn quickly so unless it's two swings almost at the same time, the body falls before you could hit it and you still teamhit.  But it is certainly a great feature that WILL help, even if bodies fall so fast that it won't always prevent teamhits from a dead enemy.
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Offline bruce

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Re: dead bodies taking hits
« Reply #10 on: June 19, 2012, 08:38:33 pm »
0
Saved my life / teammates a few times already.

The fun part is that as far as I know taleworlds tried to do this, but did not succeed.
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Offline MR_FISTA

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Re: dead bodies taking hits
« Reply #11 on: June 19, 2012, 08:41:01 pm »
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awesome work guys bravo

Offline Elindor

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Re: dead bodies taking hits
« Reply #12 on: June 19, 2012, 08:42:49 pm »
0
omg yes.

is there a link to the announcement for this?
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Offline The_Bloody_Nine

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Re: dead bodies taking hits
« Reply #13 on: June 19, 2012, 08:44:46 pm »
0
Really awesome and useful achievment. And even taleworld devs tried to do this and failed.

Offline Dalhi

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Re: dead bodies taking hits
« Reply #14 on: June 19, 2012, 08:46:57 pm »
0
The fun part is that as far as I know taleworlds tried to do this, but did not succeed.

It was even in changelog once  :lol: