Poll

Should there be muskets in CRPG?

Yes
6 (20%)
No
24 (80%)

Total Members Voted: 30

Author Topic: 14th ~ Early 16th Century Muskets  (Read 326 times)

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Offline Niptik

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14th ~ Early 16th Century Muskets
« on: June 09, 2012, 02:14:25 pm »
-7
So this is just a opinion of mine, but it might be nice if there were old 14th~ 16th century muskets that could be implemented into CRPG,
the drawbacks of the musket would be the long reload time and inaccuracy at long ranges, as it was for muskets during those days, I know it is not something that should be implemented and I am sure a certain majority of the CRPG community would disagree. However, I still think that the CRPG developers should consider adding muskets into the mod. What do you guys think? Am I the only one?


Offline Adamar

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Re: 14th ~ Early 16th Century Muskets
« Reply #1 on: June 09, 2012, 02:19:20 pm »
0
See devs, this is because you guys started adding 16th century gear. It's not the first time and wont be the last.

Offline Kenouse

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Re: 14th ~ Early 16th Century Muskets
« Reply #2 on: June 09, 2012, 03:09:45 pm »
+1
If you want to play with guns - go play: M&B: with fire and sword

Offline Boerenlater

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Re: 14th ~ Early 16th Century Muskets
« Reply #3 on: June 09, 2012, 03:55:44 pm »
+3
Or go play the Deluge (http://thedeluge.net/en/) fun mp mod for warband.
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