Author Topic: Version 0.286  (Read 96204 times)

0 Members and 1 Guest are viewing this topic.

Offline Tom Cruise

  • Duke
  • *******
  • Renown: 685
  • Infamy: 144
  • cRPG Player
  • All I do is shitpost anymore in this game.
    • View Profile
  • Game nicks: Tom_Cruise_Dota_Fanatic
  • IRC nick: Tom_Cruise
Re: Version 0.286
« Reply #540 on: June 16, 2012, 09:16:16 pm »
0
Yepp.

Also you will feel that the lower tier knockdown weapons knock down more often than the higher tier ones, but that's really because you get hit more by the lower ones since they need more hits to kill you. A GM for example would rarely need more than two hits, so you really can only be knocked down once by it. A cudgel needs a lot of hits so thus you can get knocked down a lot more by it. Btw, what was the max knockdown chance again? 30%?
mmmmmm idk bout that. I get knocked down by archers all the time. Obviously and archer isnt going to have nearly as much PS or STR as me and he would be using a hammer or spiked mace. I normally get knocked down first hit too.
visitors can't see pics , please register or login

Offline Tot.

  • Duke
  • *******
  • Renown: 517
  • Infamy: 133
  • cRPG Player
    • View Profile
Re: Version 0.286
« Reply #541 on: June 17, 2012, 12:54:18 am »
+2
How come none of you is excited about the best improvement since the diet coke*?

*bodies colliding with swings
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: Version 0.286
« Reply #542 on: June 17, 2012, 12:58:45 am »
0
How come none of you is excited about the best improvement since the diet coke*?

*bodies colliding with swings

That was an amazing change :)
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Corsair831

  • King
  • **********
  • Renown: 1168
  • Infamy: 616
  • cRPG Player
    • View Profile
Re: Version 0.286
« Reply #543 on: June 17, 2012, 01:09:00 am »
0
anyone know what the new retirement bonuses are gonna be ? :O
I 10/10'd cRPG on moddb.com!

Do your bit for our community and write a 10/10 review for cRPG on http://www.moddb.com/mods/crpg !

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Version 0.286
« Reply #544 on: June 17, 2012, 01:16:33 am »
0
If you're level 35 and retire chadz will come to your house and blow you.
If you're 34 he just sends Paul
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Bobthehero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 195
  • cRPG Player
  • Grandmaster Ultimate God Of Swashbucklin'
    • View Profile
  • Faction: Bridgeburners
  • Game nicks: Bobthehero_Whals and I am totally not all the Not_Bobthehero alts ever.
  • IRC nick: Buff Swashbuckling
Re: Version 0.286
« Reply #545 on: June 17, 2012, 04:40:34 am »
0
Shik will come if you retire at level 33 and cmp at level 32.
visitors can't see pics , please register or login
The Narwhals, dedicated swashbuckler part of FCC


Stabbing is my speciality and one hitting people, my art

Offline Banok

  • Duke
  • *******
  • Renown: 521
  • Infamy: 215
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Version 0.286
« Reply #546 on: June 17, 2012, 10:04:06 am »
0
That was an amazing change :)

yeah I noticed this yesterday and was like "OMG anyone else realised?"

Offline Bobthehero

  • Duke
  • *******
  • Renown: 515
  • Infamy: 195
  • cRPG Player
  • Grandmaster Ultimate God Of Swashbucklin'
    • View Profile
  • Faction: Bridgeburners
  • Game nicks: Bobthehero_Whals and I am totally not all the Not_Bobthehero alts ever.
  • IRC nick: Buff Swashbuckling
Re: Version 0.286
« Reply #547 on: June 17, 2012, 11:26:07 am »
0
I´m 3 million away from 33, so I have to decide whom I wanna meet  :mrgreen:

38 million from getting blown by Paul, will have to play more often.
visitors can't see pics , please register or login
The Narwhals, dedicated swashbuckler part of FCC


Stabbing is my speciality and one hitting people, my art

Offline zDevilBox

  • Knight
  • ***
  • Renown: 27
  • Infamy: 3
  • cRPG Player
    • View Profile
  • Game nicks: zDevilBox
  • IRC nick: zDevilBox
Re: Version 0.286
« Reply #548 on: June 17, 2012, 01:48:43 pm »
0
Return poleram strength!
The winner of the Official cRPG 5v5 EU Tournament I

Offline Tigero

  • Knight
  • ***
  • Renown: 57
  • Infamy: 129
  • cRPG Player
  • Respecer, Dictator of holy virginal defenders
    • View Profile
Re: Version 0.286
« Reply #549 on: June 17, 2012, 06:08:56 pm »
0
You must add the same horse-stopping effect as poles have to 2h stabs!
visitors can't see pics , please register or login

The humor might be fun for u, but it is fun on behalf of others.

Offline bruce

  • Count
  • *****
  • Renown: 262
  • Infamy: 61
  • cRPG Player
    • View Profile
  • Faction: the Freak Army of the Gnjus / Saracens
  • Game nicks: Saracen_el_Brus
Re: Version 0.286
« Reply #550 on: June 17, 2012, 07:02:42 pm »
0
You must add the same horse-stopping effect as poles have to 2h stabs!

Don't halfsworded greatswords and such act as polearms and stop horses?
Best ban reason ever:
Quote from: Wookimonsta
I checked, the only Vagabond I found was Wolves_Vagabond_TheCruel, that guy is now unbanned. Ban reason was: "calling Zotte a cockswoggler".

Offline Wraist

  • Knight
  • ***
  • Renown: 44
  • Infamy: 14
  • cRPG Player
    • View Profile
Re: Version 0.286
« Reply #551 on: June 17, 2012, 08:22:48 pm »
0
Don't halfsworded greatswords and such act as polearms and stop horses?

As far as I'm aware, no. Also, a shitload of polearms don't rear horses.

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: Version 0.286
« Reply #552 on: June 17, 2012, 08:58:02 pm »
0
Don't halfsworded greatswords and such act as polearms and stop horses?
They act as polearms and would stop horses, but you need a 140+ weapon length polearm to rear the horses. Non of the greatswords have 140+ weapon length.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Version 0.286
« Reply #553 on: June 17, 2012, 11:32:08 pm »
+3
It's not like greatswords can oneshot horses anyway, or that you can easily dodge a lance then hit back, or chamberblock it, or even just block and go rape someone else.

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Version 0.286
« Reply #554 on: June 17, 2012, 11:39:16 pm »
+1
It's not like greatswords can oneshot horses anyway, or that you can easily dodge a lance then hit back, or chamberblock it, or even just block and go rape someone else.
Was this supposed to be sarcastic cause all you said is true.