I find the knockdown ability quite "unbalanced?", or needing improvement. I don't understand what determines a knockdown. Some "peasant" could have a hammer and go against a knight in full plate and there is a large chance that the knight will get knocked down. This happens to me all the time. I find myself facing down someone with a staff or hammer or another low tier weapon with knockdown and they seem to always knock me down (most of the time on the first hit they land). Isn't there anyway to give smaller, lower tier weapons less knockdown %, or when they are facing a heavier armored opponent that reduces their chance of knockdown or something? I don't think it should be removed, I just think it needs improvement in my opinion.