Author Topic: Version 0.286  (Read 96179 times)

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Offline Tom Cruise

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Re: Version 0.286
« Reply #480 on: June 13, 2012, 07:07:34 am »
0
But polestagger is still in most server is it not?
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Offline Bjord

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Re: Version 0.286
« Reply #481 on: June 13, 2012, 08:34:18 am »
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Yes, but reading Dezi's posts isn't painful.

Not compared to Joker's posts, but the pain is still there.

Especially since his last one almost made me blind, or struck me with spontaneous analphabetism.
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Offline Visconti

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Re: Version 0.286
« Reply #482 on: June 13, 2012, 08:45:10 am »
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But polestagger is still in most server is it not?

Changes havent been added to NA servers yet
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Offline v/onMega

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Re: Version 0.286
« Reply #483 on: June 13, 2012, 11:25:39 am »
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2h stab mechanic works.
Stab feels like it could connect way earlier now.

No problem with that.

Not a fan of the somewhat slower gamefeeling i get...but as somebody said....this mod is the devs baby.

Positive changes > negative changes (needs objective reviewing)

Thank you for the invested time!

Offline LordBerenger

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Re: Version 0.286
« Reply #484 on: June 13, 2012, 11:30:00 am »
0
i dunno maybe something like 12 big macs on top of it

and on second thought i want the entire pizza to be battered and deep fried

also i want a diet pepsi with that because im no fatass

Sorry Poop, i forgot it and ate it up myself =(
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Offline skkk

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Re: Version 0.286
« Reply #485 on: June 13, 2012, 03:00:08 pm »
-1
polearmer say 2h lolstab OP cause polearmStagger is removed .
but why not talk about:

polearm can stop horse ,and 2h ?
polearm hardly take the unbalanced , and 2h unbalanced everywhere .
polearm have nice break shield weapons , and 2h is suck.
polearm take polearm wpf with shield , and 2h take 1 hand wpf with shield.
polearm take polearm wpf when change mode , and 2h take damn polearm wpf when change mode.
polearm is useful on horseback , 2h is suck.
polearm is useful with shield , 2h is still damn suck.

so, it's quite fair that 2h have lolstab and speed,length better.
do you agree that ?



Offline Thovex

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Re: Version 0.286
« Reply #486 on: June 13, 2012, 03:03:26 pm »
0
polearmer say 2h lolstab OP cause polearmStagger is removed .
but why not talk about:

polearm can stop horse ,and 2h ?
polearm hardly take the unbalanced , and 2h unbalanced everywhere .
polearm have nice break shield weapons , and 2h is suck.
polearm take polearm wpf with shield , and 2h take 1 hand wpf with shield.
polearm take polearm wpf when change mode , and 2h take damn polearm wpf when change mode.
polearm is useful on horseback , 2h is suck.
polearm is useful with shield , 2h is still damn suck.

so, it's quite fair that 2h have lolstab and speed,length better.
do you agree that ?

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Offline Leshma

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Re: Version 0.286
« Reply #487 on: June 13, 2012, 03:33:30 pm »
0
Gurnisson is right. While long spear and pike are still useful as support weapons, shorter pikes, spears and other two directional polearms are pretty much crap now.

Kicking is the only way to stab/overhead someone who can block. And problem with kicking is that your stab will bounce off if you try to stab someone after kick because of low speed bonus.

Offline cmp

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Re: Version 0.286
« Reply #488 on: June 13, 2012, 03:46:13 pm »
+4
In next server update stab (and overhead to a much lesser extent) sweet spots are adjusted to bounce less.
Also I'm thinking about reducing the "stunned when your stab is parried" effect.

Offline LordBerenger

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Re: Version 0.286
« Reply #489 on: June 13, 2012, 03:50:55 pm »
+1
In next server update stab (and overhead to a much lesser extent) sweet spots are adjusted to bounce less.
Also I'm thinking about reducing the "stunned when your stab is parried" effect.

Stun is good sometimes imo as it makes melee combat a bit more exciting but your choice. As long as you don't remove it completely :P
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Offline _GTX_

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Re: Version 0.286
« Reply #490 on: June 13, 2012, 03:58:26 pm »
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Stun is good sometimes imo as it makes melee combat a bit more exciting but your choice. As long as you don't remove it completely :P

No but its stupid, in a way. U are afraid of stabbing because hey.... if he blocks it. U might get stunned, and then he gets a free hit.
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Offline Chasey

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Re: Version 0.286
« Reply #491 on: June 13, 2012, 04:02:56 pm »
-1
In next server update stab (and overhead to a much lesser extent) sweet spots are adjusted to bounce less.
Also I'm thinking about reducing the "stunned when your stab is parried" effect.

Sounds good. Will the hit boxes be fixed aswell, as in attacks just going through people that look like hits. I've noticed it heavily since the patch with thrusts and over heads, I dont mean glancing but just completly missing and going through targets?
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Offline cmp

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Re: Version 0.286
« Reply #492 on: June 13, 2012, 04:03:15 pm »
+2
Stun is good sometimes imo as it makes melee combat a bit more exciting but your choice. As long as you don't remove it completely :P

Obviously we wouldn't remove block stun (now that would be stupid), but reduce it so it doesn't give the opponent a free hit occasionally. AFAIK that was added to make the stab less powerful, after the turning rate nerf it doesn't seem necessary any more.

Sounds good. Will the hit boxes be fixed aswell, as in attacks just going through people that look like hits. I've noticed it heavily since the patch with thrusts and over heads, I dont mean glancing but just completly missing and going through targets?

I think that's caused by different speed values on client and server, it will be fixed when we release the new clients (or before, if I add the fix to WSE).

Offline LordBerenger

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Re: Version 0.286
« Reply #493 on: June 13, 2012, 04:03:26 pm »
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No but its stupid, in a way. U are afraid of stabbing because hey.... if he blocks it. U might get stunned, and then he gets a free hit.

Lolstab erry day long. Atleast vMEGA i believe who was a former mega lolstabber took this patch friendly.
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Offline Leshma

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Re: Version 0.286
« Reply #494 on: June 13, 2012, 04:03:57 pm »
+4
Spin thrust removal is a much bigger nerf to polearms than to 2H. Twohanded thrust still has awesome reach.

Polearms were nerfed twice, pretty heavily imho. Polestagger was a huge advantage and now this.

One handers were also nerfed harder than 2H. Spin thrust with one hander was a pretty neat move and was useful in many situations.

Both one handed thrustable swords and polearms deserve a buff because it's pretty clear that greatswords dominate even more than before.