Author Topic: New retirement sistem...  (Read 3425 times)

0 Members and 1 Guest are viewing this topic.

Offline Bombi93

  • Noble
  • **
  • Renown: 18
  • Infamy: 7
  • cRPG Player
    • View Profile
  • Faction: The Night Watch
New retirement sistem...
« on: June 08, 2012, 11:16:07 am »
0
Could we plase know anything to consider retirement at this time,or w8ing for new sistem to be implanted...


Sorry for bad English.

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: New retirement sistem...
« Reply #1 on: June 08, 2012, 11:34:57 am »
0
We don't have anything specific on the new (level 32+) retirement rewards yet.

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: New retirement sistem...
« Reply #2 on: June 08, 2012, 08:09:06 pm »
+1
i dont think that u will make so temptampting offer , that would make me retire

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New retirement sistem...
« Reply #3 on: June 09, 2012, 11:41:00 am »
0
We don't have anything specific on the new (level 32+) retirement rewards yet.

Out of curiosity, how many players are 32+ levels?

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: New retirement sistem...
« Reply #4 on: June 09, 2012, 11:42:33 am »
0
25
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Riddaren

  • Duke
  • *******
  • Renown: 601
  • Infamy: 298
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Riddaren, Matthaus
Re: New retirement sistem...
« Reply #5 on: June 09, 2012, 01:51:33 pm »
+1
I would like to see a lowered penelty to experience loss if you respectate at a higher level:

Level < 31: 50%
Level 31: 40%
Level 32: 30%
Level 33: 20%
Level 34: 15%
Level 35: 10% (180mil = 18mil xp loss = 2 normal generations)

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New retirement sistem...
« Reply #6 on: June 09, 2012, 03:58:20 pm »
-1
I would like to see a lowered penelty to experience loss if you respectate at a higher level:

Level < 31: 50%
Level 31: 40%
Level 32: 30%
Level 33: 20%
Level 34: 15%
Level 35: 10% (180mil = 18mil xp loss = 2 normal generations)

If the idea is to lure ppl into retiring, what would that help?
Now that you can share gold/looms between characters, just make alt if you wanno play different "class" and dump your mains gold/looms into your alt. Why respec?

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: New retirement sistem...
« Reply #7 on: June 09, 2012, 04:33:25 pm »
+1
Out of curiosity, how many players are 32+ levels?

A few hundred (which are active).

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New retirement sistem...
« Reply #8 on: June 09, 2012, 04:54:34 pm »
0
A few hundred (which are active).

Well color me suprised.  :shock:
But, that does explain the increase in "difficulty".

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: New retirement sistem...
« Reply #9 on: June 09, 2012, 04:58:58 pm »
+5
i dont think that u will make so temptampting offer , that would make me retire

BTW, our goal is not to lure them into retirement but to make it worthwhile for them if they want to do it.

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New retirement sistem...
« Reply #10 on: June 09, 2012, 05:00:11 pm »
+1
BTW, our goal is not to lure them into retirement but to make it worthwhile for them if they want to do it.

err..  :? 
Same thing?

Offline Tyr_

  • Earl
  • ******
  • Renown: 445
  • Infamy: 134
  • cRPG Player
  • Suum cuique
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Tyr; Merc_Nemo; Caesar_Salad
  • IRC nick: Tyr_
Re: New retirement sistem...
« Reply #11 on: June 09, 2012, 05:00:57 pm »
0
Well, what about just giving 1 Heirloom Point for each ~8 Million xp (like normal retirement), so you wouldnt lose anything. Personally i'd consider retirement again with that
visitors can't see pics , please register or login

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New retirement sistem...
« Reply #12 on: June 09, 2012, 05:07:21 pm »
0
Well, what about just giving 1 Heirloom Point for each ~8 Million xp (like normal retirement), so you wouldnt lose anything. Personally i'd consider retirement again with that

I think "many" of those high levels are like me, plenty of looms. I have specced 2 times to test builds, once near lvl 34 and the other at lvl 32.
But neither one was done for the looms or gold. Nor would i do it in the future.

Offline justme

  • Count
  • *****
  • Renown: 188
  • Infamy: 45
  • cRPG Player
    • View Profile
  • Faction: Bandits
  • Game nicks: Bandit_Elsupreme
Re: New retirement sistem...
« Reply #13 on: June 09, 2012, 05:13:22 pm »
0
well, the only thing to make me retire, is ability to get special name  for your weapon, with only slightly increasing stats, and thats for those over lvl 35

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: New retirement sistem...
« Reply #14 on: June 09, 2012, 07:49:25 pm »
0
Well, what about just giving 1 Heirloom Point for each ~8 Million xp (like normal retirement), so you wouldnt lose anything. Personally i'd consider retirement again with that
That's a horrible idea 1 Heirloom point for each 10 mill or more I say.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.