Author Topic: Archery broken in new Eu1 server  (Read 4111 times)

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Offline bosco

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Re: Archery broken in new Eu1 server
« Reply #15 on: June 06, 2012, 11:28:03 pm »
+1
PM me when ur gonna add scopes for Xbows.

Don't forget the bipods.

Offline cmp

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Re: Archery broken in new Eu1 server
« Reply #16 on: June 06, 2012, 11:39:57 pm »
+6
Fixed, will take effect after next server restart. It was affecting melee too (slightly wrong positioning), just harder to notice.

Offline Horst_Kurmoottaja

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Re: Archery broken in new Eu1 server
« Reply #17 on: June 07, 2012, 12:02:22 am »
+1
Thx for quick fix cmpx 8-)
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Offline XyNox

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Re: Archery broken in new Eu1 server
« Reply #18 on: June 07, 2012, 01:30:50 am »
0
I might add that ghost arrow rate is ridiculously high on EU1. The other day I shot 4 arrows at someone from close range which all clearly ghosted through his torso. On the other hand I didnt notice anything wrong with the accuracy so far or it might be the path my arrows take I SEE was only client side, while server side it flies into another direction. Also for the people who didnt try yet JUMP SHOOTING IS POSSIBLE ON EU1 WOOOOO.
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Offline Juhanius

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Re: Archery broken in new Eu1 server
« Reply #19 on: June 07, 2012, 12:10:07 pm »
0
thx cmpx :lol: Arrows finding targets again like they should.

Offline Son Of Odin

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Re: Archery broken in new Eu1 server
« Reply #20 on: June 07, 2012, 12:16:08 pm »
0
In case you didn't notice, the jumpshot appears to be back. Cmp was this meant to be or is it just another bug?
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Offline cmp

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Re: Archery broken in new Eu1 server
« Reply #21 on: June 07, 2012, 12:40:53 pm »
0
It's "intended" (i.e. I didn't implement the jumpshot fix yet).

Offline Pejlaen

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Re: Archery broken in new Eu1 server
« Reply #22 on: June 07, 2012, 01:56:30 pm »
-1
They does strife to the right, I dont know if it's an intentional feature or something weird, but if it's an try to implement wind into the game I think it kind of failed and needs to be reworked abit.
skilled individuals, putting them together can create a very deadly and effective team.

The bow, it represents, that a skilled archer can pick a mighty man at arms off from a distance.

Offline Ronin

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Re: Archery broken in new Eu1 server
« Reply #23 on: June 07, 2012, 02:43:28 pm »
+1
I think I better retire and forget playing as a ranged class in crpg. Dear God! It is even fuckin hard without these bugs.
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Offline Corsair831

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Re: Archery broken in new Eu1 server
« Reply #24 on: June 07, 2012, 02:47:52 pm »
-1
Yesterday noticed that getting kills and hitting target was really hard. I started shooting on wall point flank range to see whats wrong, maybe wpf is too low...not. Problem seems to be in new Eu1 server. When shooting  bow in this server arrow tend  lean wierdly to right. Why is this happening?  Eu4 and Na servers dont have this same problem. 


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it's a new feature to make archery more difficult.

they've already decreased accuracy
reduced missile speed
reduced missile damage
changed damage from pierce to cut
increased draw time
reduced hold time
decreased allowed arrows
made it so archers cant wear armour
made it so unarmoured archers die in 2 bumps
gave everyone else except archers 70 body armour so they take 15 arrows to kill

this latest feature seeks to nerf archery even harder by actually making every 1/3 arrows just dissapear. it's like, it was in real life, when god intervened and removed arrows.
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Offline cmp

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Re: Archery broken in new Eu1 server
« Reply #25 on: June 07, 2012, 02:51:32 pm »
+2
And that's 3 people who don't know how to read.

Offline Son Of Odin

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Re: Archery broken in new Eu1 server
« Reply #26 on: June 07, 2012, 02:54:17 pm »
0
It's "intended" (i.e. I didn't implement the jumpshot fix yet).
Ah ok. I just saw Blackbow the pimp jumping out in happiness after someone told him that the jumpshot is back. I don't mind, let him hop in false sense of freedom for a while and implement the fix when you are ready :mrgreen:
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Offline Ronin

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Re: Archery broken in new Eu1 server
« Reply #27 on: June 07, 2012, 02:57:03 pm »
0
And that's 3 people who don't know how to read.
If I am among those 3 people, then you are right. But I do not need how to read to understand how frustrating ranged classes are. Grabbing a lance, or twohandedgiganticswordofepicness and slashing everyone on my path is 3 times easier and 3 times more effective. Since I can still satisfy my ranged hunger in other mods, why am I even bothering?
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Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline djiffou

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Re: Archery broken in new Eu1 server
« Reply #28 on: June 07, 2012, 04:49:22 pm »
0
Well, this explains that! I knew I could not be that bad an archer... :rolleyes:

Offline bruce

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Re: Archery broken in new Eu1 server
« Reply #29 on: June 07, 2012, 05:12:57 pm »
+2
I thought being ranged was all about randomly pointing crossbow at group of people, pressing fire and praying feverishly. You people actually aim?  :shock:
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