Author Topic: Make upkeep cost scale with WPF  (Read 3341 times)

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Offline Havoco

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Re: Make upkeep cost scale with WPF
« Reply #15 on: March 27, 2011, 01:30:09 am »
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+1, however I think it should have a little more upkeep cost or under 100. Maybe 1-50 7% and 51-99 6%?.

Well, if any part of this is implemented, I'd like to say, I'll just be getting richer faster.
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Offline ThePoopy

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Re: Make upkeep cost scale with WPF
« Reply #16 on: March 27, 2011, 01:37:16 am »
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what if i dont like to spend points in wm?

Offline Morpher

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Re: Make upkeep cost scale with WPF
« Reply #17 on: March 27, 2011, 01:46:07 am »
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Great idea! +1
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Offline Wallace

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Re: Make upkeep cost scale with WPF
« Reply #18 on: March 27, 2011, 01:59:01 am »
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Let's shit on a str builds more. Srsly we don't have enough problems as is
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Offline Noble Crassius

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Re: Make upkeep cost scale with WPF
« Reply #19 on: March 27, 2011, 03:22:10 am »
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What problems could STR builds possibly have? The only one I could think is being spammed oh that was pre-patch chadz fixed that soo what else is there holding you all back?
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Offline Wallace

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Re: Make upkeep cost scale with WPF
« Reply #20 on: March 27, 2011, 03:49:00 am »
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Talk to any REAL player that STR builds aren't the godsend everyone seems to think they are
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Offline Havoco

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Re: Make upkeep cost scale with WPF
« Reply #21 on: March 27, 2011, 04:45:36 am »
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It really isn't that much of a difference. So an AGI build can afford some better weapons. They really couldn't do that muc with it unless they did a lot of skill converting due to the armor and weapon STR req.

The top tiers requiring 16 STR
« Last Edit: March 27, 2011, 04:47:09 am by Havoco »
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Offline Reinhardt

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Re: Make upkeep cost scale with WPF
« Reply #22 on: March 27, 2011, 04:49:26 am »
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+1 On this idea. I wonder if it's even possible to pull this idea off.

But if it is:

The Normal 5% Upkeep cost until 109. Then the upkeep lessens by 1% every 10 WPF.

001 - 109 = 5%
110 - 119 = 4%
120 - 129 = 3%
130 - 139 = 2%
140 - 150 = 1%
150+        = No Upkeep Cost

at 150 WPF I would think everyone should consider that person a dedicated class. (1h, 2h, Polearm, Crossbow)

Archery/Throwing/Shields Should be different:
Because those require skill points. Their upkeep should be based on the skill points put in.

2 PD/PT/Shield = 4% Upkeep Cost
3 PD/PT/Shield = 3%
4 PD/PT/Shield = 2%
5 PD/PT/Shield = 1%
6 PD/PT/Shield = No Upkeep Cost

Unfortunately, this means Pure Strength builds would be at a slight disadvantage. at 31 you need 5 or 6 Weapon Master to hit 150.
And Im basing this off the character planner on the vargas website, so the WPF might be off by 1 or 2 points.

Just my 2 Cents on this topic. Welcome to changes, flames and other misc. stuff.

And for Cavalry?
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Offline Felagunda

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Re: Make upkeep cost scale with WPF
« Reply #23 on: March 27, 2011, 05:05:56 am »
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And for Cavalry?

ya what are you ideas for that seeing as how it cost a ton to support those horses and most die easily.

BTW this could be a good idea or bad idea it depends on what is going to happen with the patch.  Throwing lances for free....i'll take 4 stacks at power throw 10 sir ty very much.  Not really sure people have thought this through.  Archers already make tons of money.  You just player archer all day. Then when chadz does let you trade money between alts and main eventually you'll start seeing full plate and BS everywhere again. 

I don't see the point in talking about this much either b/c I am pretty sure it cannot be done but I do give yall props for thinking of new things.

Offline cutsomecheesewithmybow

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Re: Make upkeep cost scale with WPF
« Reply #24 on: March 27, 2011, 05:12:20 am »
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It is a terribly bad idea. It would only enable people to run around in plate armors all the time.
Also increasing the upkeep for low leveled would increase the number of useless leechers.
« Last Edit: March 27, 2011, 05:20:17 am by cutsomecheesewithmybow »

Offline Sphinxer

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Re: Make upkeep cost scale with WPF
« Reply #25 on: March 27, 2011, 05:19:16 am »
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So we'll have people with the most expensive weapons , heirloomed 3 times , and won't pay much of upkeep ? so why not wear the most expensive armor since we don't have to pay much for our weapons ...

Offline Noble Crassius

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Re: Make upkeep cost scale with WPF
« Reply #26 on: March 27, 2011, 05:54:28 am »
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Talk to any REAL player that STR builds aren't the godsend everyone seems to think they are
Not sayign their a godsend I'm just saying what problems do you possibly have as a STR build...maybe with a 3 agi build problems will occur yeah but so would a 3 STR build (even more so actually)...I'm just saying I don't see STR builds really having that much of a handicap that this suggestion would f them in the a as you seem to be claiming o.o.

There are fake players playing this game?

On topic great idea, however the numbers would have to be tweaked people not having to pay upkeep is dumb but softning the impact is a good start. Of course the upkeep charge will have to be upped to compensate but this is a good nerf to hybrids/STR builds (apparently) that doesn't make them less combat effective and should be implemented!!!
« Last Edit: March 27, 2011, 06:02:10 am by Noble Crassius »
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Offline Felagunda

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Re: Make upkeep cost scale with WPF
« Reply #27 on: March 27, 2011, 06:32:29 am »
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On topic great idea, however the numbers would have to be tweaked people not having to pay upkeep is dumb but softning the impact is a good start. Of course the upkeep charge will have to be upped to compensate but this is a good nerf to hybrids/STR builds (apparently) that doesn't make them less combat effective and should be implemented!!!

Many people have 800k more like I do I have tons of eq too.  This will not change anything for me actually.  I used to be heavy agi.   Now I don't see the point in heavy AGI.  STR goes much further than AGI in so many ways.  BTW a 24 STR 15 AGI build you can get 148 in 1 weapon type at lvl 30 and 150 at 31.  Yes this might affect people decisions on hybrids a bit (even mine) but a balance for AGI really you think?

To balance AGI you have to buff AGI end of story.  You could nurff STR but that is just lame.  Or buff what Weapon Master, Atheltics, Shield, Riding, Horse Archery do even if by a small amount.  It's one other other but not this.

I do like the fact it gives some love back to pure builds though that's the best thing about this.

Offline Manatapit

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Re: Make upkeep cost scale with WPF
« Reply #28 on: March 27, 2011, 10:08:03 am »
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You guys make valid points.
1. Free Throwing Lances does seem a bit scary.
2. Didnt think about Cavalry, mainly focusing on weapons..

Maybe the cost reduction could be different for different weapon types. Although i dont know how this system would work on the 2-H weapons with Polearm Secondary modes...

Offline Cyclopsided

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Re: Make upkeep cost scale with WPF
« Reply #29 on: March 27, 2011, 12:33:11 pm »
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....This is not a good idea. If you want cost balancing for specific items then ask for that.
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