Poll

Faction and Server Preference

Faction: NC
21 (9.3%)
Faction: TR
56 (24.7%)
Faction: VS
26 (11.5%)
Server: US (W): Connery
16 (7%)
Server: US (W): Genudine
7 (3.1%)
Server: US (E): Mattherson
6 (2.6%)
Server: US (E): Waterson
14 (6.2%)
Server: EU: Woodman
50 (22%)
Server: EU: Miller
31 (13.7%)

Total Members Voted: 139

Author Topic: Planetside 2 - MMOFPS  (Read 122936 times)

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Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #1305 on: March 01, 2013, 04:08:38 pm »
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What do you people think about mines used as more powerful C4 ?

Usually people that lobby for mines them argue that enemies should defend their sundie. In my past experiences, it is precisely because I (and other people) defend the sunderer that other types of attacks are repelled (tanks, libs, ESF...) but not a suicide engi run, that just goes too fast and gives no opportunity to repair.

(oops doublepost)

Offline Christo

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Re: Planetside 2 - MMOFPS
« Reply #1306 on: March 01, 2013, 06:16:35 pm »
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What do you people think about mines used as more powerful C4 ?

Cheap, and unfun for bringing a Sundie with myself. And I don't have extra certs for max Mineguard.

One of the main reasons why I stopped using AMSunderers is this.
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Offline Christo

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Re: Planetside 2 - MMOFPS
« Reply #1307 on: March 02, 2013, 01:53:32 pm »
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Greaaaat. More vehicle nerfs and infantry buffs.

Gentlemen, welcome to call of indar infantryside of duty 3.
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Offline Ganner

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Re: Planetside 2 - MMOFPS
« Reply #1308 on: March 02, 2013, 02:17:46 pm »
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Greaaaat. More vehicle nerfs and infantry buffs.

Gentlemen, welcome to call of indar infantryside of duty 3.

Have yet to play on any of the other "worlds"  None of them seem to be active when im playing... are there usually fights there or do they just sit fully capped? Until someone caps indar?

Offline Christo

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Re: Planetside 2 - MMOFPS
« Reply #1309 on: March 02, 2013, 02:21:39 pm »
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Have yet to play on any of the other "worlds"  None of them seem to be active when im playing... are there usually fights there or do they just sit fully capped? Until someone caps indar?

What server?
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Offline Ganner

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Re: Planetside 2 - MMOFPS
« Reply #1310 on: March 02, 2013, 02:23:23 pm »
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Well apparently I was just server merged onto another server.  From Genudine to Helios.

Offline Casimir

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Re: Planetside 2 - MMOFPS
« Reply #1311 on: March 02, 2013, 04:39:53 pm »
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esamir always used to have some good fighting on it tho i haven't played in a while.
Turtles

Offline SeQuel

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Re: Planetside 2 - MMOFPS
« Reply #1312 on: March 02, 2013, 09:31:23 pm »
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Haven't played in a while, did Connery get merged anywhere? That's where I am..

Offline Christo

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Re: Planetside 2 - MMOFPS
« Reply #1313 on: March 02, 2013, 09:32:59 pm »
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No, Connery&Woodman were the 2 servers that got shafted.

Genudine to Helios
 SolTech to Mattherson
 Jaegar to Waterson
 Lithicorp to Cobalt
 Mallory to Ceres
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Offline SeQuel

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Re: Planetside 2 - MMOFPS
« Reply #1314 on: March 02, 2013, 09:49:10 pm »
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In other news something you may all be happy about -

Account level unlocks

-Items you've purchased with StationCash will be available to all characters on your account that are eligible to use that item.
-Common pool items, such as the Zephyr or NS-11 will be available to all characters on your account.
-Empire specific weapons such as the GD-22 and Lasher will be available to all characters of the required faction on your account.
-We are working on a solution for those of you who have purchased the same item on multiple characters.

In next update.

http://forums.station.sony.com/ps2/index.php?threads/game-update-04-coming-soon.99770/

Offline Ganner

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Re: Planetside 2 - MMOFPS
« Reply #1315 on: March 03, 2013, 12:38:08 am »
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In other news something you may all be happy about -

Account level unlocks

-Items you've purchased with StationCash will be available to all characters on your account that are eligible to use that item.
-Common pool items, such as the Zephyr or NS-11 will be available to all characters on your account.
-Empire specific weapons such as the GD-22 and Lasher will be available to all characters of the required faction on your account.
-We are working on a solution for those of you who have purchased the same item on multiple characters.

In next update.

http://forums.station.sony.com/ps2/index.php?threads/game-update-04-coming-soon.99770/

Goddamn i wish i would of known about the new launchers before i bought mine :(

Offline Christo

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Re: Planetside 2 - MMOFPS
« Reply #1316 on: March 03, 2013, 01:37:45 am »
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New launchers will break the game even more.

Lancer/Phoenix concept sounds ridiculously overpowered just by reading it alone.
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Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #1317 on: March 03, 2013, 12:58:44 pm »
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InfantrySide 2 all the way.

Devs :

- We need to nerf tank zergs !
- Let's nerf the individual power of tanks...
- ...and make it easier for infantry to kill tanks !
- Yes, this will obviously fix the amount of MBTs being spawned by people that only spawn tanks when they see an opportunity to zerg.
- And not upset dedicated MBT users. I mean, you must be really stupid to try and use tanks in small groups right now anyway.
- Also I've thought of this : what about an AV launcher that behaves like a sniper ? And another that can hit things behind cover ?
- Yes, I hate it when enemy vehicules flee and repair. Or when they have the possibility to react to an attack.
- And obviously the Phoenix should also have good damage against infantry.

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #1318 on: March 03, 2013, 06:35:33 pm »
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Yeah this is not the way to save vehicleside.

Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #1319 on: March 03, 2013, 06:48:45 pm »
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Now most of the people that suggest this are diehard vehicule haters, but I'd rather have a really constraining resource system over vehicules nerfed to oblivion.