Poll

Faction and Server Preference

Faction: NC
21 (9.3%)
Faction: TR
56 (24.7%)
Faction: VS
26 (11.5%)
Server: US (W): Connery
16 (7%)
Server: US (W): Genudine
7 (3.1%)
Server: US (E): Mattherson
6 (2.6%)
Server: US (E): Waterson
14 (6.2%)
Server: EU: Woodman
50 (22%)
Server: EU: Miller
31 (13.7%)

Total Members Voted: 139

Author Topic: Planetside 2 - MMOFPS  (Read 121945 times)

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Offline Zanze

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Re: Planetside 2 - MMOFPS
« Reply #900 on: December 05, 2012, 02:40:57 pm »
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I'd prefer a tank horde over a mosquito/scythe horde. Those things get nasty when half have AA and the other half have anti-infantry rockets with anti-vehicle guns. Damn Chinese.

Speaking of air, the dog fighting airframe is a godsend. It makes the ESF(Reaver in my case) so damn maneuverable compared to stock. Huge boost.

Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #901 on: December 05, 2012, 02:43:29 pm »
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I'd prefer a tank horde over a mosquito/scythe horde. Those things get nasty when half have AA and the other half have anti-infantry rockets with anti-vehicle guns. Damn Chinese.

Speaking of air, the dog fighting airframe is a godsend. It makes the ESF(Reaver in my case) so damn maneuverable compared to stock. Huge boost.

Seek and destroy this terrorist scum !

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #902 on: December 05, 2012, 03:11:54 pm »
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I'd prefer a tank horde over a mosquito/scythe horde. Those things get nasty when half have AA and the other half have anti-infantry rockets with anti-vehicle guns. Damn Chinese.

Speaking of air, the dog fighting airframe is a godsend. It makes the ESF(Reaver in my case) so damn maneuverable compared to stock. Huge boost.

Interesting. I went with the hover stability frame myself.

Offline Zanze

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Re: Planetside 2 - MMOFPS
« Reply #903 on: December 05, 2012, 03:26:49 pm »
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Interesting. I went with the hover stability frame myself.

It seems nice for missile dropping and inflicting bad things on people, but I like the concept of dive bomber better. I also think my Reaver like its to, less time standing still = less time getting hit.

Also, being able to make very tight turns around spires in Esamir, trees in Amerish, etc, or simply low off the ground is very nice when getting chased. Also makes fighting Libs a joke as I can simply outmaneuver them and stay above where they cant hit me.

Offline Logen

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Re: Planetside 2 - MMOFPS
« Reply #904 on: December 05, 2012, 03:48:02 pm »
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Interesting. I went with the hover stability frame myself.
it helps a lot in dogfighting. In mosquitos case atleast.

There can be dozens of heavies stacked in one building, but only 2 or 3 tanks forming a firing line on a road.
Well, in that particular situation tanks will absolutely win. HE ammo :(

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #905 on: December 05, 2012, 04:06:38 pm »
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I usually don't share my jet/ESF tricks but since it's out in the open already and most of you are TR anyway, here's a good one:

https://www.youtube.com/watch?v=TZxrvXzkit8

Offline Siiem

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Re: Planetside 2 - MMOFPS
« Reply #906 on: December 05, 2012, 07:08:58 pm »
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Offline Tennenoth

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Re: Planetside 2 - MMOFPS
« Reply #907 on: December 05, 2012, 11:58:06 pm »
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People appearing and dissapearing sometimes very close is a performance saver. They basically want to reduce internet traffic at a minimum. It only starts happening to me when there are a hell of a lot of people in a very small zone.

Absolutely, I understand the reasoning behind it, but it's bloody annoying! ;)
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Offline Mala

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Re: Planetside 2 - MMOFPS
« Reply #908 on: December 06, 2012, 03:09:30 am »
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terran republic on the on the march
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unfortunately we have forgot to update your maps
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tr professionals at work. they can even land on the top of a tree
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Offline Idzo

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Re: Planetside 2 - MMOFPS
« Reply #909 on: December 06, 2012, 12:41:48 pm »
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Hey guys,
I started to play yesterday and i quite like it.

If you have any free slot in your team/squad/platoon, i would like join.

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Offline [ptx]

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Re: Planetside 2 - MMOFPS
« Reply #910 on: December 06, 2012, 12:44:25 pm »
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Just post your ingame name and when you will be online, and someone will add you :wink:

Offline Idzo

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Re: Planetside 2 - MMOFPS
« Reply #911 on: December 06, 2012, 12:46:12 pm »
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IdZo15

Ty very much!
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Offline Vibe

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Offline Kafein

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Re: Planetside 2 - MMOFPS
« Reply #913 on: December 06, 2012, 03:00:50 pm »
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http://forums.station.sony.com/ps2/index.php?threads/upcoming-adjustments-to-air-vs-ground-balance.60507/

Quote
Rocket Pods:
- Decrease to the inner explosion radius: 3m to 1.5m. This is the center of the rocket explosion where the maximum damage occurs, so this will not affect direct hits. Effectively this makes the damage falloff at the center of the rocket pod explosion start closer to the center.

No more certpods :(

Also, lock-on weapons are so skill-less, why in hell do they buff that.
« Last Edit: December 06, 2012, 03:17:30 pm by Kafein »

Offline Vibe

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Re: Planetside 2 - MMOFPS
« Reply #914 on: December 06, 2012, 03:12:01 pm »
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No more certpods :(

nope :(

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