Author Topic: 0.280 released  (Read 63106 times)

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Offline Callan

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Re: 0.280 released
« Reply #60 on: May 28, 2012, 11:43:26 pm »
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Kinda harsh xD
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Offline Turboflex

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Re: 0.280 released
« Reply #61 on: May 28, 2012, 11:44:14 pm »
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strategus down too?

Offline LordBerenger

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Re: 0.280 released
« Reply #62 on: May 28, 2012, 11:44:19 pm »
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''Removing all restrictions from alts (trading, etc) EXCEPT strategus. The only difference between a main and an alt will be that the main can fight strategus (ingame and website).''


So..i can fund my main with my alts now? :3
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Offline Leshma

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Re: 0.280 released
« Reply #63 on: May 28, 2012, 11:44:34 pm »
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Buff to nolifers...

Offline Ramza

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Re: 0.280 released
« Reply #64 on: May 28, 2012, 11:45:06 pm »
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Won't start....

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Right at where the status bar is about end on the opening loading screen when you start the game.

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Offline Bombi93

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Re: 0.280 released
« Reply #65 on: May 28, 2012, 11:45:33 pm »
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Is this new Guild options and banner option gonna end bannerleeching and add deoth in Guild play?
Rethorical question :D

Offline HuskerRall

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Re: 0.280 released
« Reply #66 on: May 28, 2012, 11:45:43 pm »
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Hi mates

Can someone please explain to me the Banner issue?

I have a group of friends/enthusiasts that play crpg, only a couple of looms, some dont retire, etc. [no hardcore crpg]

We aren't a clan per se, but we use the same banner

When we connect to a server, first we are somewhat scattered between the two factions at first round, after the round ends we all are in the same faction

What must we do to assure that we end up in the same side?

regards

Offline BlindGuy

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Re: 0.280 released
« Reply #67 on: May 28, 2012, 11:46:15 pm »
+2
You know its an interesting thread when you have scroll down past the list of members viewing the thread just to get to the content.
I don't know enough

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Offline Leshma

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Re: 0.280 released
« Reply #68 on: May 28, 2012, 11:46:28 pm »
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So..i can fund my main with my alts now? :3

Not yet. Hopefully they won't forget to deduct gold every char gains by default (100 gold for regular and 10000 for STF).

Offline Kavayan

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Re: 0.280 released
« Reply #69 on: May 28, 2012, 11:47:55 pm »
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You know its an interesting thread when you have scroll down past the list of members viewing the thread just to get to the content.
Mmmkay bro

Offline Patoson

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Re: 0.280 released
« Reply #70 on: May 28, 2012, 11:48:41 pm »
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You know its an interesting thread when you have scroll down past the list of members viewing the thread just to get to the content.

800x600? :P

Offline Luminus

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Re: 0.280 released
« Reply #71 on: May 28, 2012, 11:50:57 pm »
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Update from v2.7.4.1 2.8.0.1
[23:48:48] Downloading custom banners
[23:48:48] Downloading Textures/std_banners_custom_a.dds
[23:48:49] Checksum mismatch (002ee605b241350ad5cd29a1b559258a vs. 002ee605b241350ad5cd29a1b559258a)
[23:48:49] Mirror autobanner.c-rpg.net: 1 tries left
[23:48:49] Downloading Textures/std_banners_custom_b.dds
[23:48:49] Checksum mismatch (2cff451c299f33b69b6590985b737c13 vs. 2cff451c299f33b69b6590985b737c13)
[23:48:49] Removing mirror autobanner.c-rpg.net
[23:48:49] No mirrors left
[23:48:49] Update failed  :rolleyes: if it can help

TY for the update !!  :D (it is not ironic ...)

« Last Edit: May 28, 2012, 11:58:55 pm by Luminus »

Offline Shadowren

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Re: 0.280 released
« Reply #72 on: May 28, 2012, 11:51:07 pm »
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Having the same issue.
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Away with you, vile beggar.

Offline Bjarky

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Re: 0.280 released
« Reply #73 on: May 28, 2012, 11:51:43 pm »
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ah so many fixes and good changes, loving it <3

Offline Idzo

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Re: 0.280 released
« Reply #74 on: May 28, 2012, 11:53:13 pm »
+4
expend eu1 to 200ppl... we will need it  :mrgreen:
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