Author Topic: 0.280 released  (Read 62807 times)

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Offline Patoson

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Re: 0.280 released
« Reply #45 on: May 28, 2012, 11:33:08 pm »
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Well done! It looks really promising! But I have a couple of questions:

Disconnecting from a server before round end does prevent paying upkeep - does this mean you really got repairs if you did that before this patch, and that now it's fixed, or viceversa?

Fall damage too low - does this mean fall damage has been increased?

Offline Leshma

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Re: 0.280 released
« Reply #46 on: May 28, 2012, 11:34:02 pm »
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If these changes would've been implemented earlier I wouldn't have retired at level 33. :(

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Offline sinotna

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Re: 0.280 released
« Reply #47 on: May 28, 2012, 11:34:22 pm »
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No mirrors left

Update failed.

Launcher 0.7.0

same

Offline cmp

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Re: 0.280 released
« Reply #48 on: May 28, 2012, 11:34:22 pm »
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Disconnecting from a server before round end does prevent paying upkeep - does this mean you really got repairs if you did that before this patch, and that now it's fixed, or viceversa?

It means before you didn't pay upkeep, now you do.

Fall damage too low - does this mean fall damage has been increased?

Yes.

Offline Kunio

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Re: 0.280 released
« Reply #49 on: May 28, 2012, 11:35:11 pm »
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yes, and cap it at gen 36, because thats my final gen  :mrgreen:
haha, mine too :D
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Offline Miley

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Re: 0.280 released
« Reply #50 on: May 28, 2012, 11:35:22 pm »
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No mirrors left.
Do you want to try updating again?

Offline Frankiepals

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Re: 0.280 released
« Reply #51 on: May 28, 2012, 11:36:11 pm »
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[17:35:42] Checksum mismatch (2cff451c299f33b69b6590985b737c13 vs. 2cff451c299f33b69b6590985b737c13)
[17:35:42] Removing mirror autobanner.c-rpg.net
[17:35:42] No mirrors left
[17:35:42] Update failed



LAME

Offline Patoson

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Re: 0.280 released
« Reply #52 on: May 28, 2012, 11:37:04 pm »
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Yes.

Wow! But fall damage was already too high before! It was a lot more realistic than in Native, but, in my opinion, it should have been decreased, not increased.  :shock:

Offline Valknut

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Re: 0.280 released
« Reply #53 on: May 28, 2012, 11:38:06 pm »
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Failed to update the launcher (7.1)
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Offline Kuyamzoleta

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Re: 0.280 released
« Reply #54 on: May 28, 2012, 11:38:19 pm »
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[17:35:42] Checksum mismatch (2cff451c299f33b69b6590985b737c13 vs. 2cff451c299f33b69b6590985b737c13)
[17:35:42] Removing mirror autobanner.c-rpg.net
[17:35:42] No mirrors left
[17:35:42] Update failed



LAME

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Offline Nessaj

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Re: 0.280 released
« Reply #55 on: May 28, 2012, 11:39:49 pm »
+1
Need collective bidding on clan banner rights :P
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Offline 22nd_Earl_NoscopeGabe

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Re: 0.280 released
« Reply #56 on: May 28, 2012, 11:40:40 pm »
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Read goddammit we're all in the same ditch
Samee here :C
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Offline Camaris

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Re: 0.280 released
« Reply #57 on: May 28, 2012, 11:40:47 pm »
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haha i see the new hobby: banner griefing :p

Offline Visconti

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Re: 0.280 released
« Reply #58 on: May 28, 2012, 11:41:15 pm »
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- 0000293: [website - strategus - [strategus.c-rpg.net]] combining cRPG ingame activity with strategus production (chadz) - closed.

Whats this mean  :o
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Offline cmp

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Re: 0.280 released
« Reply #59 on: May 28, 2012, 11:42:23 pm »
+1
- 0000293: [website - strategus - [strategus.c-rpg.net]] combining cRPG ingame activity with strategus production (chadz) - closed.

Whats this mean  :o

It means if you don't play cRPG you don't produce shit in Strat.