I'll try and keep the first post in this thread up to day with the current patch notes as much as I can. Feel free to post patch notes if i havent updated the first post after a new patch comes out.
HOTFIX : 19 JUNE 2012
Affected addons:
* dayz_code 1.7.1.5
* dayz_equip 1.3.3
* dayz_weapons 1.3.2
Developer's Note:
* A designation of [NEW] doesn't necessarily mean a new feature, 4chan, it means a change in operation not directly related to a bug. Could be for better performance or rebalancing.
Changelog:
* [NEW] Infected raycast for line-of-sight less often (improves performance)
* [FIXED] Infected can see through terrain (
https://dev-heaven.net/issues/33787 )
* [FIXED] Raycasting being taken from wrong body position (ensured it is from eye level)
* [FIXED] Infected sometimes spawn close to a player (previous check once, now up to ten times)
* [NEW] Infected bodies will despawn after 5 minutes of their death (improves performance)
* [FIXED] Sometimes infected will stand still after loosing line-of-sight (
https://dev-heaven.net/issues/33715 )
* [FIXED] Can dupe tent's by right clicking (forgot to close the window)
* [FIXED] Poor performance caused by infected search behavior (MAJOR performance increase during closed testing)
* [FIXED] Audibility is far to high (completely rebalanced, in line with how it was in previous updates)
* [FIXED] Can dupe food during cooking if click really fast (now you cannot)
* [FIXED] Trying to pick up a hatchet would create fake ammo (now will not)
* [FIXED] Hatchet takes up too much room (can now be transferred between toolbelt and primary slot through gear action)
* [REVERT] Hatchet now collected as an Item (toolbelt) and can be equipped to primary (gear action)
* [NEW] Flashlights can now be packed to toolbelt also (gear action)
* [NEW] New players will spawn with flashlight added to their toolbelt not backpack
* [FIXED] Infected sometimes not inspecting thrown items (they will walk to the location of a noise, 20-40m away)
* [FIXED] Unlimited Infected spawning (now has a cooldown enabled so it won't spawn too many at once)
* [FIXED] Melee weapon sounds non-existent/terrible (now has placeholder sounds)
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HOTFIX : 19 JUNE 2012
Affected addons:
* dayz_code 1.7.1.4
* dayz_equip 1.3.2
Changelog:
* [FIXED] Performance issue with equipment proxies (improves FPS)
HOTFIX : 19 JUNE 2012
Affected addons:
* dayz_code 1.7.1.4
* dayz_equip 1.3.2
Changelog:
* [FIXED] Performance issue with equipment proxies (improves FPS)
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HOTFIX : 19 JUNE 2012
Affected addons:
* dayz_code 1.7.1.3
* dayz_weapons 1.3.1
* dayz_server (server admins only)
Developer's Note:
* Requires ArmA2 Beta.
* Big thanks to JoeKurtz for his excellent bug reports
Changelog:
* [FIXED] Melee items causing magazine glitching and eventual server death (fixed)
* [FIXED] Unconscious UI Image displays incorrectly
* [FIXED] Bleeding never stops unless bandaged (chance of spontanious bleeding stopping now works)
* [FIXED] Interior infected spawning inside of building walls etc... (interior infected now spawn inside correctly)
* [FIXED] Speed not correctly utilized for checking stealth levels (
https://dev-heaven.net/issues/33630 )
* [FIXED] Posture error can occur on stealth check (
https://dev-heaven.net/issues/33628 )
* [FIXED] Config error messages on popup (Caused by legacy classnames, error handling implemented to prevent this)
* [FIXED] Unable to repair helicopter fuel leak (repair all parts to 95% or above and fuel leak will stop)
* [FIXED] Massive lag and desync on some servers (mostly caused by the invisible replicating magazines)
* [REVERT] Nerf of sickness damage (now will reduce your blood to 6000 rather than 10000)
* [FIXED] Losing blood from starvation/dehydration cannot receive transfusion (
https://dev-heaven.net/issues/33677 )
* [FIXED] Hunger and Thirst no longer continue to drop while you are offline (only ingame time counts)
* [NEW] Once infected lose line-of-sight they will try investigate where you are
* [FIXED] Flies still heard around removed/hidden bodies (
https://dev-heaven.net/issues/33472 )
* [NEW] Significant loot rebalancing
* [FIXED] "Fus ro dah" melee (now should be the correct release files)
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