I'm 18/21 with +3 Rus bow and +3 Bodkins
The damage you deal is imo good, but in some ways not fair. If Archery were to be fair, there would probably have to be hitboxes on armors, so that an arrow in an tin-can would deal damage based on if it hits a weak part of the armor (arm-pit is 1 example) or not. I think it would take away alot of bad feelings that medium/heavy armored people is having with archery, since it would take an very accurate archer to continuesly deliver lethal shots to armored players. Also in this way, you can increase the accuracy of bows and arrows without rendering them overpowered.
Sorry if this suggestion is completely offtopic heh...
18/21 is a good damage build with very good accuracy and running speed
, gl man