Poll

Do you want this?

No, 'cuss I'm a TDMr who don't want people to mark me as a retard.
2 (25%)
No, will post the reason bellow.
0 (0%)
Yes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
6 (75%)

Total Members Voted: 8

Author Topic: ALLOW PLAYERS TO MARK TEAMMATES AND ENEMIES WITH MARKERS IN RAGEBALL  (Read 339 times)

0 Members and 2 Guests are viewing this topic.

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
This suggestion is that you enter a list (like the muting list), select the players name, then select whether you wanna make a giant red or green circle appear over his head.
Why? Because for rageball it'd be extremely useful to be able to make a simple overview of players you trust with playing the ball to and "Dat asshole who went afk when carrying the ball", etc, basicly these markers would only serve as reminders for players about other players, not actually affect gameplay, however, it might make it less likely that otherwise good teamwork is ruined by someone passing the ball to a TDMr, who then loses the ball by charging at a random enemy and ends up causing his team to lose the x several times in a row.

I made more arguments for it in rageball server but I'm to lazy/tired to cite them, will add poll sometime tomorrow, 'night EU.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Ptolemy

  • Weeaboo
  • Count
  • *****
  • Renown: 257
  • Infamy: 182
  • cRPG Player
    • View Profile
  • Faction: Ninja
  • Game nicks: Nomin
0
+1 because this would be very useful.

I'm tired of passing forward to archers who don't pay attention to the ball and continue to shoot at some death matcher in defence for the next 5 seconds before they're butchered and the enemy regains the ball.

Offline PikeDan

  • Knight
  • ***
  • Renown: 28
  • Infamy: 18
  • cRPG Player
  • Pro Fide, pro utilitate hominum
    • View Profile
  • Faction: Knights Hospitaller
  • Game nicks: Hospitaller_Pikedan
0
+1. Not that NA has many people who play Rageball, of course.
Be without fear in the face of your enemies. Be brave and upright that God may love thee. Speak the truth always, even if it leads to your death. Safeguard the helpless and do no wrong. That is our oath.