Author Topic: Herilooms and Breakage.  (Read 1308 times)

0 Members and 2 Guests are viewing this topic.

Offline HUtH

  • Baron
  • ****
  • Renown: 94
  • Infamy: 28
  • cRPG Player
    • View Profile
Re: Herilooms and Breakage.
« Reply #15 on: May 13, 2012, 11:40:02 pm »
0
it's like some tax allowance for rich players, I don't like it :P
visitors can't see pics , please register or login
Sorry
for
my
terrible
English

Offline Visconti

  • Count
  • *****
  • Renown: 278
  • Infamy: 52
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Velucan
  • Game nicks: Tristran_Steward_of_TKoV
Re: Herilooms and Breakage.
« Reply #16 on: May 14, 2012, 04:12:48 am »
0
To be honest, i see enough people crutching their MW armor and weapons, if they made it less expensive to wear such items it would just make it so much worst. I like the idea, but for balance reasons, it should stay as is.
Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies

Offline RandomDude

  • Earl
  • ******
  • Renown: 431
  • Infamy: 43
  • cRPG Player Sir Black Knight
  • I play now! but I suck =(
    • View Profile
  • Game nicks: RandomDude
  • IRC nick: RandomDude
Re: Herilooms and Breakage.
« Reply #17 on: May 14, 2012, 11:08:53 am »
0
Shooting myself in the foot, but if +3 items broke less, it would just give older players more of an advantage.

Offline Overdriven

  • Marshall
  • ********
  • Renown: 828
  • Infamy: 223
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Great Khans
  • Game nicks: GK_Overdriven
Re: Herilooms and Breakage.
« Reply #18 on: May 14, 2012, 11:37:29 am »
0
I like this idea so +1. Though I can equally see the reasons not to.