Wait, turn number 91 and you have 900k cash all while creating two superpowers through financial support? Seems I've got something to learn after all.
It's not much. You earn about 12 to 14k a round, giving away everything above 10k to the AI.
But this only works in England, because it's easily defendable. You almost don't need any garrisons and a small army of archers and cheapest spearmen is enough for defense. Then you start developing your fiefs by first raising building which benefit population (e.g. all the different agricultural techniques) and then raising buildings to increase public order, like churches. Afterwards you start building all the trade stuff like markets and shipwrights. With a small army money is no problem at all.
Even now I only have one single army, which consists of 7 units Norman Serjeants/Fyrd Spearmen (armoured spearmen), 8 units Longbowmen, 3 units Miles (Norman Knights), 1 unit light cavalry and a general. That's all. (Accompanied by an assassin and a spy, for all cases) In the fiefs I have two units spear militia with no upkeep to pay.
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loginThat army busts everything. I had 3 battles against almost full stacks of enemies, and still almost no losses due to the longbowmen. No wonder the whole army is that experienced. I use the knights almost exclusively to ride down fleeing enemies and sometimes to attack enemy siege machines, the only thing which can cause major casualties with my "Spearman & stakes fortress + longbowmen shooting out of it"-tactic.