Author Topic: Diablo 3  (Read 23898 times)

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Offline Havoco

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Diablo 3
« on: May 01, 2012, 05:14:02 am »
+1
Looked at gameplay videos, read reviews, but I'm still not convinced that I'll like the game. I didn't get a chance to play beta so how do others feel about the game?
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Offline Cepeshi

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Re: Diablo 3
« Reply #1 on: May 01, 2012, 07:06:16 am »
+2
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Offline SquishMitten

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Re: Diablo 3
« Reply #2 on: May 01, 2012, 06:18:46 pm »
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Offline Bjarky

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Re: Diablo 3
« Reply #3 on: May 02, 2012, 12:35:00 pm »
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+1, yeh i played the beta, it was easy, but still very entertaining, plus i expect the real version to actually have the proper difficulty.
coop was also nice, very easy to get together with people and the loot is actually invidual for every player, wich is a big plus  :D
the classes where also very nicely made, alot of new ideas, loved it.

Offline Vibe

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Re: Diablo 3
« Reply #4 on: May 02, 2012, 12:54:40 pm »
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Played the beta, didn't like it. They removed those skill trees that Diablo 2 had and made the char progression very linear. I liked Path of Exile more.

Offline Bjarky

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Re: Diablo 3
« Reply #5 on: May 02, 2012, 01:55:23 pm »
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haven't tried Path of Exile, but it looks alot like diablo 2.
i see its on open beta too, but u have to wait for an invite or something?

Offline POOPHAMMER

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Re: Diablo 3
« Reply #6 on: May 02, 2012, 03:16:46 pm »
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I pre ordered Diablo 3, cant fucking wait to tear into it. The beta was not enough!
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Offline karasu

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Re: Diablo 3
« Reply #7 on: May 02, 2012, 03:55:21 pm »
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I pre ordered Diablo 3, cant fucking wait to tear into it. The beta was not enough!


Pretty much this above. Had great times playing Diablo II back on the gold time, and simply playing beta with friends was a good serendipity.

Offline SquishMitten

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Re: Diablo 3
« Reply #8 on: May 02, 2012, 09:51:01 pm »
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Played the beta, didn't like it. They removed those skill trees that Diablo 2 had and made the char progression very linear. I liked Path of Exile more.

It simply means if you screw up your build you don't need to roll a new char

+1, yeh i played the beta, it was easy, but still very entertaining, plus i expect the real version to actually have the proper difficulty.
http://www.youtube.com/watch?v=mA5_z_7fFQ4
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Offline Ganner

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Re: Diablo 3
« Reply #9 on: May 02, 2012, 10:47:12 pm »
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It simply means if you screw up your build you don't need to roll a new char
http://www.youtube.com/watch?v=mA5_z_7fFQ4

Agreed.  Thats one thing i hated about diablo 2.  Get 30 or so levels in when it starts to matter, and you realize your build is shit, WHELP STARTOVER TIME.

I already have a week of vacation lined up starting on the 15th :D

Offline Vibe

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Re: Diablo 3
« Reply #10 on: May 03, 2012, 08:17:42 am »
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It simply means if you screw up your build you don't need to roll a new char
http://www.youtube.com/watch?v=mA5_z_7fFQ4

Characters respecs have been in games for years now (hell, it was blizzard himself who also added character respecs and option of double builds/switching in WoW), I fail to see the reason why they just didn't simply add this option instead of completely linearizing char development.
« Last Edit: May 03, 2012, 08:18:47 am by Vibe »

Offline Cepeshi

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Re: Diablo 3
« Reply #11 on: May 03, 2012, 08:25:31 am »
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Characters respecs have been in games for years now (hell, it was blizzard himself who also added character respecs and option of double builds/switching in WoW), I fail to see the reason why they just didn't simply add this option instead of completely linearizing char development.

The intelligence and hardcorness of game communities are degrading quite a lot. I remember playing wow back in the days when you had 8 debuff slots on bosses and you had to actually think to kill some shit. But, people were getting burned out, hence they made the game more appealing for masses = simplyfying it to shit. Guys in wow had to wait what? 4-5 or even 6 years to get the damned doublespecs, cause grinding enough and repeccing on need was TOO HARDCORE.

I foresee they just want to make this as easy as possible and as nice as possible to attract masses = profit.

Offline Vibe

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Re: Diablo 3
« Reply #12 on: May 03, 2012, 08:27:59 am »
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I foresee they just want to make this as easy as possible and as nice as possible to attract masses = profit.

Doesn't surprise me at all really, judging by how WoW turned out.

Offline Cepeshi

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Re: Diablo 3
« Reply #13 on: May 03, 2012, 08:29:32 am »
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Doesn't surprise me at all really, judging by how WoW turned out.

Yeah, i played last week after one year break, and i remembered why i quit quite quick...really sad.

Offline v/onMega

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Re: Diablo 3
« Reply #14 on: May 03, 2012, 08:38:16 am »
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Diablo 2 back then started and was epic in terms of atmosphere, music and ideas. I remember, the release was planned for 1998...hahaha and delayed heavily.

Content in D2 was a joke compared to what it got, when LOD and patches came.

I dont know how you guys leveled, but getting to lvl 75 took 2 hours at some point...xD

Adding a respec option was a good move...but to be honest, creating an effective char mostly meant extreme linearity too :-)

Not saying D3 will have the same impact D2 had, but there is potential in it :-) (I admit I hate the gfx for looking to much like WOW)

Maybe I ll get it, but one thing is certain. It ll never be the same again, so expectations are lowered anyways ;-)