Author Topic: HACKED  (Read 1253 times)

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Kulin_ban

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HACKED
« on: April 30, 2012, 12:31:34 pm »
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HACKED
« Last Edit: June 08, 2013, 01:23:42 pm by Kulin_ban »

Offline Rainbow

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Re: Siege mode respawn limit
« Reply #1 on: April 30, 2012, 12:43:26 pm »
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Defense would have a Huge advantage.  I do like the concept though.
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Offline Ptolemy

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Re: Siege mode respawn limit
« Reply #2 on: April 30, 2012, 03:03:04 pm »
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If you slow down sieging, you have to increase the time limit for rounds, otherwise it'll be a defence win every single round.

Offline Kalp

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Re: Siege mode respawn limit
« Reply #3 on: April 30, 2012, 05:40:22 pm »
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This idea should be considered, but I'm afraid this will be too huge advantage for defenders.

We can try for week, two and then we will see.
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Falka

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Re: Siege mode respawn limit
« Reply #4 on: April 30, 2012, 06:04:27 pm »
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Maybe give both teams 1 life + 3 respawns?
Are you fucking kidding me? You want to convert siege into battle?
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Offline Phew

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Re: Siege mode respawn limit
« Reply #5 on: April 30, 2012, 07:29:32 pm »
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the best part of siege is that no one gives a crap if they die, so everyone plays reckless trying to pull off Rambo-like feats. It's the only place where you can actually kill the truly elite players, because they often end up in 5v1 situations (and sometimes win).

Offline Sagar

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Re: Siege mode respawn limit
« Reply #6 on: April 30, 2012, 07:58:25 pm »
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Very good idea. I play this at some native servers and it is very nice and refreshing experience. Round should last much longer 12 - 15 min.

Offline Godwin

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Re: Siege mode respawn limit
« Reply #7 on: April 30, 2012, 08:08:30 pm »
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Sounds like it would be a very boring time of people hiding constantly. Would you also give ranged only 1 shot each?

Offline Zlisch_The_Butcher

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Re: Siege mode respawn limit
« Reply #8 on: April 30, 2012, 08:32:36 pm »
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Would be better IMO if attackers get more lives than defenders, if timers are made longer, and if siege equipment (cats) and ladders would work... those settings would make me play siege 90% of the time.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Falka

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Re: Siege mode respawn limit
« Reply #9 on: May 01, 2012, 10:23:34 am »
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in it's current state, is just a spam clusterfuck.

And that's exactly why I play siege  :wink:

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Offline Deathwhisper

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Re: Siege mode respawn limit
« Reply #10 on: May 01, 2012, 05:52:26 pm »
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I'd rather increase both time limit and respawn time for attackers.

Also with a longer timer we could add some 22nd maps (if they agreed of course) since they're balanced around longer timers.
« Last Edit: May 01, 2012, 05:55:27 pm by Deathwhisper »

Offline Dark_Blade

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Re: Siege mode respawn limit
« Reply #11 on: May 01, 2012, 11:16:54 pm »
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-

- players have different game and skill levels
- more boring than battle
- we havent TDM server of cRPG(not Strategus) that why siege is only one way to get fun of bloody fight

btw I hate lifes limit on 22nd server
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Offline martyrAD

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Re: Siege mode respawn limit
« Reply #12 on: May 01, 2012, 11:48:03 pm »
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Ok but on a 120  person server defenders get 40 and attacker get 80....otherwise fuck off back to battle..


We don't need two servers with ticket limits....
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How i get kills...

Offline Ronin

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Re: Siege mode respawn limit
« Reply #13 on: May 02, 2012, 12:05:36 am »
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It is,
defenders have 5 tickets each and attackers have unlimited tickets. Where also maps are much more bigger (and better with strategic positions that make sense) and there are 3-4 guys on the server who have over 40 body armor. So people die easier, that causes attackers to be weaker (ranged kills). Which balances things out. This needs suggestion needs more planning to get implemented.
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Offline Herkkutatti666

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Re: Siege mode respawn limit
« Reply #14 on: May 02, 2012, 09:10:57 am »
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Hardcore siege
-10-15min time
-5 spawns(defenders)
-10(attackers) or unlimited
-10 second spawn time (Defenders)
-20second spawn (attacker)
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