Author Topic: "PRO" Clan, the end of CRPG  (Read 22162 times)

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Offline San

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Re: "PRO" Clan, the end of CRPG
« Reply #150 on: April 29, 2012, 10:28:34 pm »
0
The Pro clan is a true test of autobalance, so it properly puts me and the other known players not in that clan properly on the other team.

Offline agile

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Re: "PRO" Clan, the end of CRPG
« Reply #151 on: April 29, 2012, 10:52:01 pm »
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I've actually been getting more x5's vs them than before when they didn't exist.  :D

Offline Darkkarma

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Re: "PRO" Clan, the end of CRPG
« Reply #152 on: April 29, 2012, 11:02:02 pm »
+1
I've actually been getting more x5's vs them than before when they didn't exist.  :D

You managed to hold onto it for less than a map when all of us started getting on. If that's the most often for you, then I truly am sorry you're in such a shitty situation. Feel free to wear our banner anytime we are all on! We won't tell if you won't.  :)
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Offline BlackMilk

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Re: "PRO" Clan, the end of CRPG
« Reply #153 on: April 29, 2012, 11:39:49 pm »
+1
what a terrible attitude

Offline Mr. Hannibal

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Re: "PRO" Clan, the end of CRPG
« Reply #154 on: April 29, 2012, 11:46:32 pm »
+2
Play EU


Offline Vkvkvk

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Re: "PRO" Clan, the end of CRPG
« Reply #155 on: April 30, 2012, 01:16:55 am »
0
You managed to hold onto it for less than a map when all of us started getting on. If that's the most often for you, then I truly am sorry you're in such a shitty situation. Feel free to wear our banner anytime we are all on! We won't tell if you won't.  :)

Some of us don't switch banners to the winning clan of the hour in the server every time you know, so yes, holding a x5 for a little less than a map is actually something great.

Sorry for not taking advantage (Read: Abusing) the terrible auto-balance.

Offline Tears of Destiny

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Re: "PRO" Clan, the end of CRPG
« Reply #156 on: April 30, 2012, 01:36:39 am »
+1
I'm playing right now against a stacked PRO team for the last two hours or so, it is okay, really... They win some, they lose some.

Too many people taking games too seriously, psh.
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Offline Cyclopsided

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Re: "PRO" Clan, the end of CRPG
« Reply #157 on: April 30, 2012, 01:38:57 am »
+1
Some of us don't switch banners to the winning clan of the hour in the server every time you know, so yes, holding a x5 for a little less than a map is actually something great.

Sorry for not taking advantage (Read: Abusing) the terrible auto-balance.
Who the hell does that? I know people used to do that a long time ago.
I guess playing with chaos desensitized me to it, since so many people other than chaos ran it all the time.

I never play with pro banner but I still get x5s just as often (all the time)
I'm playing right now against a stacked PRO team for the last two hours or so, it is okay, really... They win some, they lose some.

Too many people taking games too seriously, psh.
This. Also, the balance system breaks up the PRO team every time. People don't give how great of a balance system we have any credit at all.
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Offline Darkkarma

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Re: "PRO" Clan, the end of CRPG
« Reply #158 on: April 30, 2012, 03:15:43 am »
+2
Some of us don't switch banners to the winning clan of the hour in the server every time you know, so yes, holding a x5 for a little less than a map is actually something great.

Sorry for not taking advantage (Read: Abusing) the terrible auto-balance.

The only thing you should be sorry for is taking my post so seriously.I've never been one for blatant forum trolling, but some of you guys seriously make this too easy at times.I've said it before and i'll say it again; the only people that are actually taking the hyperbolic rhetoric of PRO clan seriously are the people not in it.

Also, If you legitimately think that banner stacking is the only way to hold a multiplier on a server then you really are doing something wrong.
« Last Edit: April 30, 2012, 03:18:29 am by Darkkarma »
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Offline Hobb

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Re: "PRO" Clan, the end of CRPG
« Reply #159 on: April 30, 2012, 05:32:02 pm »
+1


Obviously karma the 99% doesnt know how to get the multi

QML fishing on seige is the best way to get and keep a multi, second is team stacking in rageball, and third is valour farming

With no balance b4 first round you lose ur multi half the time and scrubs copying the pro banner just makes them lose more

Offline MrShine

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Re: "PRO" Clan, the end of CRPG
« Reply #160 on: April 30, 2012, 06:01:22 pm »
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With no balance b4 first round you lose ur multi half the time and scrubs copying the pro banner just makes them lose more

I should really take a screenshot next time I play.  80% of the team tends to be wearing the pro banner even if only 10 of us are on.  Middle fingers everywhere.
« Last Edit: April 30, 2012, 06:03:12 pm by MrShine »
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Offline Tyrell

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Re: "PRO" Clan, the end of CRPG
« Reply #161 on: April 30, 2012, 06:18:28 pm »
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I should really take a screenshot next time I play.  80% of the team tends to be wearing the pro banner even if only 10 of us are on.  Middle fingers everywhere.
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Offline Emotion

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Re: "PRO" Clan, the end of CRPG
« Reply #162 on: April 30, 2012, 06:19:26 pm »
+2
PRO clan; noob clan.
NH clan; best clan. (giggity)





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Offline Spanish

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Re: "PRO" Clan, the end of CRPG
« Reply #163 on: April 30, 2012, 06:24:15 pm »
+1
All them pro wannabes make it hard to find actual pro members and shine the only person I cower from is chesty with his laser darts. I'll meet you doOlz anyday and I'll light you up with my torch too if your lucky.
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Offline Vkvkvk

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Re: "PRO" Clan, the end of CRPG
« Reply #164 on: April 30, 2012, 07:47:17 pm »
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The only thing you should be sorry for is taking my post so seriously.I've never been one for blatant forum trolling, but some of you guys seriously make this too easy at times.I've said it before and i'll say it again; the only people that are actually taking the hyperbolic rhetoric of PRO clan seriously are the people not in it.

Also, If you legitimately think that banner stacking is the only way to hold a multiplier on a server then you really are doing something wrong.

I never said it was the only way to hold a multiplier, it's just hard to keep a good one when one team's stacked with most of the level 30+ in full heirloomed gear people that all have a good score over the other team that has a terrible score and suffer for it for an entire map and possibly more because of the broken auto-"balancer".

The auto balancer just sucks shit, balancing banners over what should actually be balancing teams.

Case in fucking point:
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I'm also noticing one hell of a double standard on your part right now, Mr Culpepper.