Poll

Which build do you think would work best

36/3 12IF 8PT 111WPF Throwing (95HP)
18 (56.3%)
9/27 3IF 5Shield 9ATH 3PT 9MW 180WPF Throwing
14 (43.8%)

Total Members Voted: 32

Author Topic: Building an engineer  (Read 3445 times)

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Offline FRANK_THE_TANK

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Building an engineer
« on: April 21, 2012, 06:11:40 am »
0
I'm trying to figure out what the best possible engineer could be.

Given the huge weight of equipment ATH is mostly useless unless you are dumping and running. What real engineer would leave his beloved pile of wood behind.

But 180 WPF should lower the break chance if the siege gear if it really is associated to throwing WPF, as well as making ranged shots a whole lot more accurate.

Then again 95HP is going to make it a lot easier to plod into position under fire and survive. The str build has 45 more HP than the agi build.

Also the str build can use all of the throwing weapons...

Choices, choices...

So what do you guys think?
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Offline haxKingdom

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Re: Building an engineer
« Reply #1 on: April 21, 2012, 06:21:38 am »
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for engineer to work  u need other people's help with the contruction material, and also one engie couldnt defend his whole catapult from destruction. for engie clan they should all have throwing because of only 1 slot to easily gang those who come near their shit and somehow be able to afford always having construction site and materials with them.. also the healing tent should be changed to also refill their ammo! thus very high PT is needed along with throwing prof to make building things faster. Throwing definitely.

Offline Player_01

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Re: Building an engineer
« Reply #2 on: April 21, 2012, 06:23:26 am »
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I'd go with the HP/strength personally. You're difficult to take down and can hold your own if you're sought out by melee/ranged.

Not 100% on the WPF affecting siege gear, if it does I would go for a happy medium.
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Offline FRANK_THE_TANK

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Re: Building an engineer
« Reply #3 on: April 21, 2012, 06:44:04 am »
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Not too worried about holding my own. With my ping killing people is just a bonus.

Cash supply is not an issue, and help is ample. Its hard to pick, very hard.

Looks like I'm going to have to make an STF and test out the break chance with a thrower.
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Offline Wraist

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Re: Building an engineer
« Reply #4 on: April 21, 2012, 06:56:49 am »
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Strength build, probably, although another concern would be their attempts to break your siege equipment so a high shielder build could also work, maybe...

Offline FRANK_THE_TANK

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Re: Building an engineer
« Reply #5 on: April 21, 2012, 07:08:53 am »
+1
Yeah I'm not to worried about people breaking it. A lot of it comes down to being a sneaky bastard.

A weapons rack will die in 1 shot from almost anything. Except arrows and bolts.

Good thing the round buckler is 0 slot. I can use Hammer+RB+CS+CM woot, talk about a pricey build lol.
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Offline Boerenlater

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Re: Building an engineer
« Reply #6 on: April 21, 2012, 11:55:00 am »
+3
Arent you getting kicked/banned these days for using siege and building gear?
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Offline Teeth

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Re: Building an engineer
« Reply #7 on: April 21, 2012, 01:59:06 pm »
-3
You seriously want to spend your time playing walking back and forth and being a liability to your team?

Offline zagibu

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Re: Building an engineer
« Reply #8 on: April 21, 2012, 04:14:31 pm »
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Offline tillmash

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Re: Building an engineer
« Reply #9 on: April 22, 2012, 08:40:07 am »
+4
You seriously want to spend your time playing walking back and forth and being a liability to your team?
You really have a serious problem with engineers don't you?
"liability", fine, maybe we don't get many kills, or any at all. But there are plenty of noobs out there that do nothing aswell. The "cannon fodder" excuse does not work either as the enemy team will always try to come over the the construction site and destroy ir, thus distracting them like a noob would.

Stop being so hateful towards engineers, people have the right to play the game however they want to.

Offline SirProto

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Re: Building an engineer
« Reply #10 on: April 22, 2012, 12:03:56 pm »
+2
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Offline FRANK_THE_TANK

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Re: Building an engineer
« Reply #11 on: April 23, 2012, 04:53:11 am »
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I'm testing out the AGI build. I'll report back once I try out the other one. I'll stf the STR build.
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I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline FRANK_THE_TANK

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Re: Building an engineer
« Reply #12 on: April 23, 2012, 07:36:21 am »
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WPF in throwing does lower break chance.
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline Teeth

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Re: Building an engineer
« Reply #13 on: April 23, 2012, 05:00:58 pm »
-2
You really have a serious problem with engineers don't you?
"liability", fine, maybe we don't get many kills, or any at all. But there are plenty of noobs out there that do nothing aswell. The "cannon fodder" excuse does not work either as the enemy team will always try to come over the the construction site and destroy ir, thus distracting them like a noob would.

Stop being so hateful towards engineers, people have the right to play the game however they want to.
GTFO with your catapults from my battle server. The team that starts building a catapult always loses. Half the team goes to watch the catapult being built, the other half gets slaughtered, then the catapult morons get their asses whooped.

Or if the team starts camping the catapult building as a whole, which is the only thing you can do to not get split up, cause there is always people standing at the catapult, the catapult never gets finished because the teams clash too close to the catapult and it gets caught in the fray.

Now as soon as I reach lvl 30 I don't care much about winning anymore, but just remember that when you are building a catapult you are basically fucking 60 people over.

Offline Tavuk_Bey

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Re: Building an engineer
« Reply #14 on: April 23, 2012, 05:30:09 pm »
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you dont need a specific built to become an engineer.. spawn with the cs and cm, tadaaaaaa you are an engineer
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