Poll

what devs shoud do with rain

keep as it is
22 (28.2%)
remove it
11 (14.1%)
make 10% rain chance
35 (44.9%)
keep it only as weather without penaltys
10 (12.8%)

Total Members Voted: 78

Author Topic: Rain, can dev team answer here.  (Read 3710 times)

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Offline Jarlek

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Re: Rain, can dev team answer here.
« Reply #30 on: April 21, 2012, 12:11:34 am »
+6
poll added
Biased poll. Where's the "increase rain" option?
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Offline Kafein

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Re: Rain, can dev team answer here.
« Reply #31 on: April 21, 2012, 12:11:40 am »
+7
I suggest we increase the fog chance by what the rain chance is decreased if it ever is. It's like there is no fog in Calradia at the moment.

Offline Tears of Destiny

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Re: Rain, can dev team answer here.
« Reply #32 on: April 21, 2012, 12:12:02 am »
+1
I suggest we increase the fog chance by what the rain chance is decreased if it ever is. It's like there is no fog in Calradia.

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Offline Jarlek

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Re: Rain, can dev team answer here.
« Reply #33 on: April 21, 2012, 12:16:30 am »
+2
I suggest we increase the fog chance by what the rain chance is decreased if it ever is. It's like there is no fog in Calradia at the moment.
+1. Needs more fog! Fog is awesome!
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Offline Adamar

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Re: Rain, can dev team answer here.
« Reply #34 on: April 21, 2012, 12:41:26 am »
-3
Why? you guys live in an industry polluted town? you people sure love crapy weather conditions, where I live you rarely see fog, only the sky gets grey in moisty weather. Add that instead.

Offline SeQuel

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Re: Rain, can dev team answer here.
« Reply #35 on: April 21, 2012, 12:52:24 am »
0
Hey cmp why don't you come post in http://forum.c-rpg.net/index.php/topic,30052.0.html about if you have any plans for the night time.

A response would be much appreciated. Non-troll response would be best.

Offline BlindGuy

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Re: Rain, can dev team answer here.
« Reply #36 on: April 21, 2012, 12:55:57 am »
+1
Rain nerfs ranged, but also movement speed I believe.


My only grief with the rain, is when there is no clouds above for it to come from. Infact, can we have more weather conditions, like utter blizzards, those end of summer rainstorms where you are being bruised by the weight water, and some modifier for sunny weather on desert maps so everyone in armour above 15 weight starts to gently cook if they dont find shade?
I don't know enough

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Offline Spanish

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Re: Rain, can dev team answer here.
« Reply #37 on: April 21, 2012, 01:00:51 am »
+1
I honestly don't mind the rain being there just as long as its the same for everybody because I get on an awesome foggy cav map and ride around surpising people with my amazing cav tactics and then I realize that an archer is shooting me across the map because he has a sunny day instead of the fog
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Offline POOPHAMMER

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Re: Rain, can dev team answer here.
« Reply #38 on: April 21, 2012, 01:08:33 am »
+1
I honestly don't mind the rain being there just as long as its the same for everybody because I get on an awesome foggy cav map and ride around surpising people with my amazing cav tactics and then I realize that an archer is shooting me across the map because he has a sunny day instead of the fog

Dynamic weather would be nice, pretty sure its possible with WSE
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Offline BlindGuy

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Re: Rain, can dev team answer here.
« Reply #39 on: April 21, 2012, 01:14:11 am »
+2
I honestly don't mind the rain being there just as long as its the same for everybody because I get on an awesome foggy cav map and ride around surpising people with my amazing cav tactics and then I realize that an archer is shooting me across the map because he has a sunny day instead of the fog


According to Taleworlds, this is one of the things fixed in pre Napolean DLC patch that was released.
I don't know enough

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Offline Angantyr

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Re: Rain, can dev team answer here.
« Reply #40 on: April 21, 2012, 05:28:19 pm »
-1
Night, snow, fog, rain are all atmospheric and interesting, when a rare occurence.

25% rain is very often and because it's random let's say you only have time to play three-four maps on a normal day - it can easily rain all the bloody time.

Offline Adamar

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Re: Rain, can dev team answer here.
« Reply #41 on: April 21, 2012, 06:55:24 pm »
-1
I must add, in case realism is the point of these weather conditions, remember that medieval comanders usualy tried to do battles in day time with optimal weather.

Offline polkafranzi

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Re: Rain, can dev team answer here.
« Reply #42 on: April 21, 2012, 07:00:20 pm »
+3
Add acid rain which slowly destroys all forcefields (shields) during the map and melts bow strings.
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Offline Malaclypse

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Re: Rain, can dev team answer here.
« Reply #43 on: April 21, 2012, 07:01:59 pm »
+3
Get rid of rain's effect on ranged, athletics entirely. Having your class's capabilities nerfed randomly @ 25% of the time is a bogus way to balance.
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Offline Illusive_Man

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Re: Rain, can dev team answer here.
« Reply #44 on: April 21, 2012, 07:11:57 pm »
0
agreed , whats the point of an agility build when its nerfed 25% of the time.
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