Poll

Do you like the changes? (you can check two options)

Like the random map cycle
96 (44.9%)
Dislike the random map cycle
8 (3.7%)
Like 3 point score limit
42 (19.6%)
Dislike 3 point score limit
68 (31.8%)

Total Members Voted: 121

Author Topic: FEEDBACK: Random Map Cycle and 3 Point Score Limit  (Read 4884 times)

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Offline Elindor

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #15 on: April 13, 2012, 05:10:35 pm »
0
woot for random map rotation.
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Offline STOPHammerTime

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #16 on: April 13, 2012, 05:27:20 pm »
+2
Randomness is awesome but I prefered the old score system thing, Even on losing team atleast we had enough time on the map to try and think of some tactics and then fail which was more fun then just blasting through all the maps super quickly...on second thoughts that might be just because im slightly strange.

Either way the random map cycle more then makes up for my strange desire to get my ass kicked. Great Work!

You bring nothing positive to any game server except making a nice easy target for cav and archers.

Offline beniliusbob

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #17 on: April 13, 2012, 06:04:55 pm »
+1
I don't think balance is really an issue--many "balanced" rounds are total steamcakepounding, cavalrystampeding archerlaming anyway--but I'm not in a clan. And I don't have any friends.

The nice thing about this is you don't have to play a map more than 5 times in a row.

Offline Tears of Destiny

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #18 on: April 13, 2012, 06:10:02 pm »
+1
Just keep the time limit at 7 minutes and I am happy.

The old ATS servers back in the day were 3 point changes and I'm used to that just fine.

+1 for random.
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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #19 on: April 13, 2012, 06:34:19 pm »
+2
I preferr the 4 map cycle,  bacause:

- less loading time (time efficiant)
- less disruptive
- less imbalanced rounds (first rounds are mehg!)
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Offline Kafein

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #20 on: April 13, 2012, 07:16:22 pm »
+1
I guess it won't hurt me that much with all the teamswitching but the multiplier system gives more xp and gold with long victory/defeat streaks. First rounds always are completely random so from an xp perspective it's better to keep them as rare as possible. I would personally change the multiplier system to one with symetric advance and backoff to get rid of these issues but yeah I can see why it is as it is now.

Other than that, this will be very good for players that had fixed playing hours during the day.

Offline Kato

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #21 on: April 13, 2012, 08:01:43 pm »
+2
I preferr the 4 map cycle,  bacause:

- less loading time (time efficiant)
- less disruptive
- less imbalanced rounds (first rounds are mehg!)

-more playtime with teammates
-usually it takes at least 3 rounds for losing team until they try some new tactics - from teamplay view 4 looks better too

Offline Idzo

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #22 on: April 13, 2012, 08:14:45 pm »
+3
what can be done so that we dont have to download map every 3min? can you upload them so we take em and we dont need to download all the time?
+1 for random maps
-1 for 3 rounds
-1 for loosing multi while i download fucking map
+10 for good will
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Offline Wiltzu

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #23 on: April 13, 2012, 08:28:52 pm »
-1
I'm curious, why would you not want to have 3 limit rounds? It it only because of the potential loss of multi? Quite possible it will be much easier to regain it, instead of getting stomped on maps on end (as several people already pointed out).

Reason for this is, 1st round will be fucked up by banner balance, then you have 2 rounds to play with your friends. 2nd if there's a nice map I do want to play it more than 3 rounds at minimun =D
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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #24 on: April 13, 2012, 10:48:43 pm »
0
I hateee changeeee.

But no seriously, I also agree it should stay at 4 rounds. 4 rounds isn't very long, ESPECIALLY if it's a stomp. 3 just seems too short >.>

Offline Mengil

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #25 on: April 13, 2012, 11:16:06 pm »
+2
+map rotation
-3 rounds

Should be turned back to 5 rounds or lower the upkeep.

Offline Digglez

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #26 on: April 14, 2012, 09:34:38 am »
+2
enjoying it so far.  no more shitty maps dragging on forever with stacked teams.


now please work on 20sec round prematch warmup to let downloaders get in without losing multi!

Offline Spurdospera

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #27 on: April 14, 2012, 09:46:23 am »
+6
enjoying it so far.  no more shitty maps dragging on forever with stacked teams.


now please work on 20sec round prematch warmup to let downloaders get in without losing multi!
This.

Also add "Battle on ice" and "Oasis" back to rotation.  :D
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Offline Tanken

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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #28 on: April 14, 2012, 10:16:40 am »
+2
I really like the 3 round limit. Very nice and makes it so people who hate the map can get through it quicker without changing servers.

Also, can we bring back some Native village maps like Slezkh and others to the NA_1 server? I don't know why so many disappeared, we loved those maps.
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Re: FEEDBACK: Random Map Cycle and 3 Point Score Limit
« Reply #29 on: April 14, 2012, 10:34:31 am »
+3
Love it!

Makes the game more dinamic and faster paced, gives people a chance to get or lose multi sooner instead of being raped for rounds and rounds.

Btw i also loved the balance system that switched teams up every round like siege was fun, harder to farm multi but fun bring that back too.
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