Author Topic: Blunt build?  (Read 2396 times)

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Offline Paprik

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Blunt build?
« on: April 12, 2012, 12:29:27 am »
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What's better for blunt damage - 2hers? polearms? And which weapons would be best suited for this task? Probably the mauls, cause they have crushthrough right?

Also, what build should accompany such weapons? (almost) full str?

Offline Cup1d

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Re: Blunt build?
« Reply #1 on: April 12, 2012, 01:08:17 am »
+3
Level 30 (4 420 577 xp)

Strength: 3
Agility: 39
Hit points: 38
Skills to attributes: 14
Ironflesh: 0
Power Strike: 0
Shield: 12
Athletics: 0
Riding: 5
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 0
One Handed: 1
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 114

Steel shield, stones and plated charger. Ultimate blunt damage oriented build

Offline Boerenlater

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Re: Blunt build?
« Reply #2 on: April 12, 2012, 03:03:02 am »
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1H Iberian Mace + shield 24/15
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Offline zagibu

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Re: Blunt build?
« Reply #3 on: April 12, 2012, 10:35:51 pm »
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1H Iberian Mace + shield 24/15

Deadly. 30/9 and a Mallet is also quite good. Or a Great Maul, but it's a tad overdone these days. Studded Warclub for style.
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Offline Oggrinsky

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Re: Blunt build?
« Reply #4 on: April 13, 2012, 07:31:01 am »
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16/24 is great for building around the Long Hafted Spiked Mace, especially if it's +3.

    Strength: 16
    Agility: 24
    Hit points: 61

    Skills to attributes: 10

    Ironflesh: 5
    Power Strike: 5
    Shield: 0
    Athletics: 8
    Riding: 0
    Horse Archery: 0
    Power Draw: 0
    Power Throw: 0
    Weapon Master: 3

    One Handed: 1
    Two Handed: 1
    Polearm: 133
    Archery: 1
    Crossbow: 1
    Throwing: 1

Offline Vibe

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Re: Blunt build?
« Reply #5 on: April 13, 2012, 07:34:40 am »
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1H Iberian Mace + shield 15/24

Even better

Offline Paprik

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Re: Blunt build?
« Reply #6 on: April 13, 2012, 10:53:48 am »
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why iberian mace and not the longer military hammer? And doesn't strength increase chance to knockdown/crushthrough etc?

Offline Froto_the_Loc

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Re: Blunt build?
« Reply #7 on: April 13, 2012, 11:48:50 am »
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I suppose its a  taste problem.
I prefer the Military Hammer, because i prefer not to have to facehug people to hit them, but it is a tad slow feeling.

and knockdown is factored by either damage or weight, i cannot remember.
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Offline Vibe

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Re: Blunt build?
« Reply #8 on: April 13, 2012, 02:24:24 pm »
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and knockdown is factored by either damage or weight, i cannot remember.

IIRC it is factored by PS, raw damage and STR.

Offline Ronin

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Re: Blunt build?
« Reply #9 on: April 13, 2012, 06:55:53 pm »
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16/24 is great for building around the Long Hafted Spiked Mace, especially if it's +3.

    Strength: 16
    Agility: 24
    Hit points: 61

Why 16 STR?
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Offline Jarlek

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Re: Blunt build?
« Reply #10 on: April 13, 2012, 06:58:30 pm »
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IIRC it is factored by PS, raw damage and STR.
Yeah. But the knockdown chance is also capped (at 30% I think), so having LOADS of STR wont increase it, really. Anything from 15 STR and up would max out your knockdown chance, I guess (ofc, not with weapons like wooden stick etc).
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Offline rustyspoon

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Re: Blunt build?
« Reply #11 on: April 13, 2012, 07:57:46 pm »
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IIRC it is factored by PS, raw damage and STR.

Weight is also a pretty big factor.

 (rand(0.0, 1.0) < min(item_weight * 0.33, 2.0) * min((raw_damage - 20.0) * 0.5, 10.0) * 0.015)
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Offline Herkkutatti

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Re: Blunt build?
« Reply #12 on: April 13, 2012, 08:32:29 pm »
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30/9 10 ps and bar mace
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Offline Elmokki

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Re: Blunt build?
« Reply #13 on: April 13, 2012, 11:12:40 pm »
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Weight is also a pretty big factor.

 (rand(0.0, 1.0) < min(item_weight * 0.33, 2.0) * min((raw_damage - 20.0) * 0.5, 10.0) * 0.015)

Weight is actually pretty much the only meaningful thing if you assume your blows won't have negative speed bonuses (though of course they sometimes will). To reach the cap of damage's effect you need to deal just 40 raw damage anyway, which happens with about any "proper" build and "proper" weapon.

So knockdown builds: get as heavy weapon as you can.

Offline Jarlek

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Re: Blunt build?
« Reply #14 on: April 14, 2012, 02:09:42 am »
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Weight is actually pretty much the only meaningful thing if you assume your blows won't have negative speed bonuses (though of course they sometimes will). To reach the cap of damage's effect you need to deal just 40 raw damage anyway, which happens with about any "proper" build and "proper" weapon.

So knockdown builds: get as heavy weapon as you can.
Just to clear it up for people. The 40 damage you need to do is the RAWR damage (as Elmokki correctly said). Raw damage is the damage you do before armour reduces damage.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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