Author Topic: Nerf the Glaive  (Read 8837 times)

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Offline BlackMilk

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Re: Nerf the Glaive
« Reply #60 on: May 11, 2012, 09:15:55 am »
0
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Offline Vkvkvk

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Re: Nerf the Glaive
« Reply #61 on: May 12, 2012, 04:19:42 am »
+1
Ok that's what I'm doing for approximately 1 year in duels. But I have never experienced such a thing with those buggy polearms. Whatever weapon I used in native or whatever non-polearm weapon you used in cRPG, that never happened as fast and as buggy as polearm version. I am serious. It was such an ublockable thing. It was faster than Khorin's and Thomek's katana swings (or any other level +30 ninja out there). Are you serious this is not a bug?

I am also 75% certain it was not because of lag. There was something evil with those evil mw glaives and mw long war axes.

The hitboxes are just screwed on polearms.

I mostly notice hiltslashes done by two handers, but I once decided to try it myself with a glaive just for fun and I think I might still have the screenshot lying around somewhere.

The kill happened to be right on the last round so it was a freeze frame of me killing the guy, problem is my glaive wasn't anywhere close to hitting the guy yet, it was a good 1-2 feet away from the guy and it already counted as him being dead, let me dig it up.

Offline Zlisch_The_Butcher

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Re: Nerf the Glaive
« Reply #62 on: May 12, 2012, 05:27:24 am »
+1
Just sayin', To all the retards who can't fight a glaive user due to "OMGZ LONG STICKS! IF I WALK UP CLOSE ZHAY KICKZ AND IF I TRY OUTREACHING I FAIL!" syndrome is retarded, kicks got really low reach, ever heard of the funny idea of walking close but not facehug range? 90% of this thread is twohander suckers bitchin', the other 10% is Frank talking about how the glaive isn't really important 'cuss it isn't a long volgue...

...but that long volgue could sure use a buff...
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline BlackMilk

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Re: Nerf the Glaive
« Reply #63 on: May 12, 2012, 07:49:35 am »
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so you're telling me that I have to l2p?

Offline ThePoopy

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Re: Nerf the Glaive
« Reply #64 on: May 12, 2012, 04:02:57 pm »
+1
Ok that's what I'm doing for approximately 1 year in duels. But I have never experienced such a thing with those buggy polearms. Whatever weapon I used in native or whatever non-polearm weapon you used in cRPG, that never happened as fast and as buggy as polearm version. I am serious. It was such an ublockable thing. It was faster than Khorin's and Thomek's katana swings (or any other level +30 ninja out there). Are you serious this is not a bug?

I am also 75% certain it was not because of lag. There was something evil with those evil mw glaives and mw long war axes.
tap lmb, rmb, lmb as fast as you can and the chamber animation doesn't show, if you time this so you block the enemy with the rmb tap , thats how you do it.

Offline Ronin

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Re: Nerf the Glaive
« Reply #65 on: May 12, 2012, 04:59:14 pm »
-1
The hitboxes are just screwed on polearms.

I mostly notice hiltslashes done by two handers, but I once decided to try it myself with a glaive just for fun and I think I might still have the screenshot lying around somewhere.

The kill happened to be right on the last round so it was a freeze frame of me killing the guy, problem is my glaive wasn't anywhere close to hitting the guy yet, it was a good 1-2 feet away from the guy and it already counted as him being dead, let me dig it up.
Exactly this! It seems to harm the target before it actually hits the target when it's in close range sometimes. Have you tried fighting against a player with damascus steel yataghan in wfas? Well, when that thing you call "hiltslash" happens with this glaive, it is even faster then that yataghan which makes it impossible to block if you do not predict the attack direction of your enemy before he cocks his weapon.

tap lmb, rmb, lmb as fast as you can and the chamber animation doesn't show, if you time this so you block the enemy with the rmb tap , thats how you do it.

And for fuck's sake I'm not a fuckin noob. It was no chamber.
« Last Edit: May 12, 2012, 05:11:58 pm by Ronin »
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Offline ThePoopy

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Re: Nerf the Glaive
« Reply #66 on: May 15, 2012, 10:22:49 pm »
+1

Offline Jarlek

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Offline BlackMilk

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Re: Nerf the Glaive
« Reply #68 on: December 09, 2012, 02:01:14 pm »
+2
Where speed is nothing reach becomes everything...

Glaive desperatly needs a nerf it has been the most dominating melee weapon for pretty much 2 years now, there is just no way to counter it as a melee player

Offline Miwiw

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Re: Nerf the Glaive
« Reply #69 on: December 09, 2012, 02:05:20 pm »
+1
While we are at it, any kind of spears and staff(s) are too fast as well, cant counter a war spear user once he puts down his spear and starts to spam like a mad man.
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Offline Kafein

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Re: Nerf the Glaive
« Reply #70 on: December 09, 2012, 02:09:29 pm »
+3
I love it when people start invoking the speed rating of weapons such as the glaive.

It is of no relevance whatsoever. Speed rating determines the time between the start and the end of your active animation. Since with glaives and any weapon of the like, you can start your swings with your weapon model already into your opponent and still deal damage, it just doesn't matter, the weapon will be very fast anyway.

Offline Akynos

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Re: Nerf the Glaive
« Reply #71 on: December 09, 2012, 04:45:16 pm »
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http://www.youtube.com/watch?v=cPXklPlFuZ4&feature=youtu.be

How do you do that? Oo

EDIT: Tried it, the animation is only client-side. For other players it looks like a regular swing :(
« Last Edit: December 09, 2012, 06:00:33 pm by Akynos »
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Offline Zlisch_The_Butcher

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Re: Nerf the Glaive
« Reply #72 on: December 09, 2012, 04:50:03 pm »
+3
Where speed is nothing reach becomes everything...
So nerf 2h stab? Danish easily outreaches glaive with a stab.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Rhaelys

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Re: Nerf the Glaive
« Reply #73 on: December 10, 2012, 12:34:06 am »
+2
Where speed is nothing reach becomes everything...

Glaive desperatly needs a nerf it has been the most dominating melee weapon for pretty much 2 years now, there is just no way to counter it as a melee player

Way to necro a thread that's almost 7 months old.
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Offline Kafein

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Re: Nerf the Glaive
« Reply #74 on: December 10, 2012, 12:47:04 am »
+2
Way to necro a thread that's almost 7 months old.

Well the thread is still relevant.