I agree but honestly the lack of responsability from the average customer is not really a problem for "connoisseurs", the fate of videogames is identical to that of movies. First we only have the independant gems, then the industry grows and produces a lot of bad products, largely dominating the amount of good products, but that amount stays stable. It doesn't fade away, since there is a demand. A certainly lower demand than that of mainstream products, but important enough to support a niche for independant studios.
You're right, the video game industry is one of the few industries that always make a profit plus break records almost every year.
If there is one thing we will never stop doing it is playing games
However, if these trends continue, as with consumers continuing to buy games of less quality yet at even more extreme prices, eventually there will be a backlash.
I would rather that consumers were more responsible -- because we can never trust the companies to be -- which means not buying those specific games.
I really think that the way gaming has evolved (big studios, broad audience) has actually increased the chance for independent game creators. The big companies are so big and worried about not reaching the broadest possible audience, that they leave so many niches open - niches small and creative teams will gladly fill. And the increased amount of gamers means that we could have a thriving market of indie games upcoming.
Exactly and personally I hope it will turn in that direction. Indie studios have the old gaming spirit at heart because they're about making great games not appealing to the broadest audience possible (which in 90% of all cases means 'dumbing down' the game).