I really have to voice out here.
Huge amount of these single player village maps, are one team spawns inside village, other team starts far away.
And allmost all of these village maps end up with archers camping on roof tops. (which ever teams manages to take em)
Many of these maps, like way over 50% are hilly.
See a pattern here?
All these maps are making been cav hard if not down right useless.
Wanno attack archers? Sorry they are all on roof tops.
Wanno attack inf? Sorry that hill makes you ride slower than donkey. (no offence chadz)
Jamiche, Dugan and Habba are the exceptions of these maps.
![Exclamation :!:](https://forum.c-rpg.net/Smileys/default/icon_exclaim.gif)
Yes, like all EU1 maps they have village for the other team to start, but thats no reason to remove em. (with that reasoning we would have maybe 10-20 maps left)
As for the boring part. Well yeah everything gets boring after playing the same maps for months. (there are new maps and i am all for "lets try em out")
But the reasoning that they are flat? "Cav can ride there?" -> "We cant have that, remove it!"
Damn, leave cav some maps where they can make a difference for their team and enjoy their build. (that makes them the under dog in all the other maps)
![Exclamation :!:](https://forum.c-rpg.net/Smileys/default/icon_exclaim.gif)
Sincerely, Assarhaddon.