I finally came up with a work I wanted to do a long time ago :
Map "Plain Skirmish" :
I spent some time fine tuning the terrain seeds to get a nice river, the rest of the work was rather fast.
Each team begins by one side of the river, far from each other. Team 1 spawns southwest in the picture and team two northwest. Team one is a little more centered because it has to cross the river to take the vantage points. There are 2 bridges to cross it near the map borders where the embankments (?) are too high. The island is reachable by the water, by the wrecked boat for team 1 and by a rope bridge for team 2. It's easier to get there for team 2. To counter that, there is a tower that allows a few people from team 1 to have a nice pew pew spot. You need a ladder to get there.
Island :
Tower :
Rope bridge :
Wrecked boat :
This is the sco file :
http://www.megaupload.com/?d=0VH3ZK5HThese are the lines to put in the module system file modules_scenes.py :
("multi_scene_22",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000003c6488168004ad2d00005c3000005517000049f e",
[],[],"outer_terrain_plain"),