Author Topic: Japanese Unit(s) Pack(s)  (Read 2340 times)

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Offline martyrAD

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Re: Japanese Unit(s) Pack(s)
« Reply #15 on: March 18, 2012, 01:55:29 pm »
0
Great, how long will it take you?

depends on the program i need to use, ive never done modeling for warband, i do tend to re texture alot of armors, because alot of them have very ugly colors/flaws..
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Offline Warham

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Re: Japanese Unit(s) Pack(s)
« Reply #16 on: March 18, 2012, 02:03:06 pm »
+4
Delete all japanese stuff from the game for the hell! You (samurais, ninjas and other freaks) make this game like carnaval shit. Go and play japanes mmorpg.
Sorry for my english, i am russian-speaking.

Offline Materia

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Re: Japanese Unit(s) Pack(s)
« Reply #17 on: March 18, 2012, 02:13:54 pm »
-1
Japanese MMORPG does not exist. Most of the games of that kind are made by Chinese. There is NOT a single game about Japan Medieval, that would be like Mount & Blade. there are only strategies.
+100% for being "racist retard". You rather be safe racist in your country, than dead French bundle of sticks under the truck wheels, blown to pieces by a bomb, or shot in your own country, by so called "refugees". Lewak logic. Youll all die, sooner or later :). Enemy of my enemy, is my friend. Muslims will deal with you, go use the power of crayons do defend yourself.

Offline _Tak_

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Re: Japanese Unit(s) Pack(s)
« Reply #18 on: March 18, 2012, 02:15:24 pm »
0
No. We even considered completely removing the existing isle dwarf stuff  for some time.

why even add it in the first place?  :evil:

Offline martyrAD

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Re: Japanese Unit(s) Pack(s)
« Reply #19 on: March 18, 2012, 02:26:30 pm »
+1
Japanese MMORPG does not exist. Most of the games of that kind are made by Chinese. There is NOT a single game about Japan Medieval, that would be like Mount & Blade. there are only strategies.

shogun1/2 not mmo's but still amzing RTS, bit off topic sry..

anyways, i dont see why people get so uptight about the japanese armors? tbh the armors in this last pack dont make alot of sense as an addition but here they are. (the 16th century piker outfit).

I'd still love to see more asian styled armors and weaons added, the japanese honestly didnt vary much.

(offtopic again sry, but russia.... its an eur-asian country.. quit hating on yourselves...)
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Offline B3RS3RK

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Re: Japanese Unit(s) Pack(s)
« Reply #20 on: March 18, 2012, 02:30:52 pm »
0
why even add it in the first place?  :evil:

shogunate Lobbyists.
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Tavuk_Bey

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Re: Japanese Unit(s) Pack(s)
« Reply #21 on: March 18, 2012, 02:33:08 pm »
0
remove weaboos from premises, keep the game in the boundaries of medieval europe, minor asia, northern steppes and levant.
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Offline Warham

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Re: Japanese Unit(s) Pack(s)
« Reply #22 on: March 18, 2012, 02:55:32 pm »
-2
(offtopic again sry, but russia.... its an eur-asian country.. quit hating on yourselves...)
I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.
Sorry for my english, i am russian-speaking.

Offline martyrAD

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Re: Japanese Unit(s) Pack(s)
« Reply #23 on: March 18, 2012, 03:02:16 pm »
+1
I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.

this game is about as historical as monty pythons holy grail. we have armors and weapons from so many different centuries its a joke. Historically the japanese armor is historical, as they didnt need any changes to it, and soo many people used lamellar armor as well.

honestly the only thing that would need to be done with retextures for coloring. the same way mail with surcoat is done for example, which honestly take very little time.
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Offline Shik

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Re: Japanese Unit(s) Pack(s)
« Reply #24 on: March 18, 2012, 04:20:16 pm »
+4
never

Offline larlek

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Re: Japanese Unit(s) Pack(s)
« Reply #25 on: March 18, 2012, 04:50:46 pm »
-1
Let's just get rid of all the weaboo stuff. The game would be ten times better if we did.

Offline Ohayashi

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Re: Japanese Unit(s) Pack(s)
« Reply #26 on: March 18, 2012, 04:54:11 pm »
+1
Let's just get rid of all the weaboo stuff. The game would be ten times better if we did.

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Now on a more serious note, the justification. We are not playing in the European dark ages, nor are we playing a mod that claims to be a period-correct combat simulator of the same era. We're playing in a fictional world, with originally fictional cultures and with a range of accurate but extremely diverse weaponry and armaments.

This is cRPG. Roleplay the way you want. Don't force others to do the same.

I am not russian and i am not from Russia and i use 1350 mod. There is no japans, saracenc, russians and other non european carnaval freaks in this mod. Japan is the good country but this is historical like game and there is no place for them.

Historical game. That's a good one. All I can say is that I'm sorry you're voluntarily butchering any sense of variety in your copy.


I ought to take up modelling.
« Last Edit: March 18, 2012, 05:03:08 pm by Ohayashi »
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Offline larlek

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Re: Japanese Unit(s) Pack(s)
« Reply #27 on: March 18, 2012, 04:58:29 pm »
-2
That it is.

That being said. My opinion happens to be better than everybody else's and all weaboo stuff should be removed from the game. End of rine.

Offline Ohayashi

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Re: Japanese Unit(s) Pack(s)
« Reply #28 on: March 18, 2012, 05:06:44 pm »
+1
My will to protest is... collapsing. Maybe your opinion... is superior. Uggh.
If it kills me, it's OP.

Offline Korgoth

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Re: Japanese Unit(s) Pack(s)
« Reply #29 on: March 18, 2012, 05:13:43 pm »
-1
My will to protest is... collapsing. Maybe your opinion... is superior. Uggh.

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